Quote Originally Posted by Canadane View Post
It’s programmed kinda the opposite.
They do more DPS if you take your time. They’re designed to get you through the dungeon at about the same time no matter what you do save for wiping.

While I understand the desire for them to do more, I can also see why they were made the way they are now.
This. I saw a post earlier about pulling ten mobs and not going any faster....did you pay attention to the real intent of the dungeon of one pack at a time??? I know it's more fun to make a healer cry in a dungeon, but it's much more fun and efficient (in trusts) to just go along with the original intent of the gameplay rather than trying to instinctively run to the end like a crazed lunatic.