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  1. #1
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,530
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    It’s programmed kinda the opposite.
    They do more DPS if you take your time. They’re designed to get you through the dungeon at about the same time no matter what you do save for wiping.

    While I understand the desire for them to do more, I can also see why they were made the way they are now.
    (2)

    http://king.canadane.com

  2. #2
    Player
    Celbrean's Avatar
    Join Date
    Aug 2015
    Posts
    12
    Character
    Celbrean Pathos
    World
    Ultros
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Canadane View Post
    It’s programmed kinda the opposite.
    They do more DPS if you take your time. They’re designed to get you through the dungeon at about the same time no matter what you do save for wiping.

    While I understand the desire for them to do more, I can also see why they were made the way they are now.
    This. I saw a post earlier about pulling ten mobs and not going any faster....did you pay attention to the real intent of the dungeon of one pack at a time??? I know it's more fun to make a healer cry in a dungeon, but it's much more fun and efficient (in trusts) to just go along with the original intent of the gameplay rather than trying to instinctively run to the end like a crazed lunatic.
    (0)

  3. #3
    Player
    Flay_wind's Avatar
    Join Date
    Jul 2019
    Posts
    404
    Character
    Lily D'kryl
    World
    Shiva
    Main Class
    Dark Knight Lv 97
    Quote Originally Posted by Canadane View Post
    It’s programmed kinda the opposite.
    They do more DPS if you take your time. They’re designed to get you through the dungeon at about the same time no matter what you do save for wiping.

    While I understand the desire for them to do more, I can also see why they were made the way they are now.
    I did some experimenting in Holminster Switch.
    First run was me as SMN with Thancred, Ryne and Urianger. Forcing double pulls on Thancred and Co. That was at least partially fun. I did 51% of total damage.
    I did some runs as GNB and took the other 3. I was consisently outdpsing Y'shtola and Alisae on bosses, i.e. single targets. That's just wrong. One of the reasons, is that Trusts completely stop doing any damage to do mechanics, but whatevs.
    (0)