Page 21 of 28 FirstFirst ... 11 19 20 21 22 23 ... LastLast
Results 201 to 210 of 275
  1. #201
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by SamsaraTrickstar View Post
    we see. in 5.0 there was no job quest for 70-80
    No jobs started at 70 in 5.0 either, in 6.0 we'll have 2 jobs that started at 70 so those jobs will have quests for level 70 to 80, and probably a cap quest at 90.
    (2)

  2. #202
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,784
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by ItMe View Post
    Cannoneer, baby!
    I get some gleeful giggles imagining it but... how the hell would that possibly work?
    (1)

  3. #203
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Shurrikhan View Post
    I get some gleeful giggles imagining it but... how the hell would that possibly work?
    Oddly enough, when I try and envision it, it usually comes out looking like a Caster?

    Maybe they have a hand cannon that basically gives their ponderous attacks a cast bar.

    Or have some rifles or whatever for most of their attacks, then a stance they go into where they brace themselves and not move in exchange for being able to use the cannon for mega damage.

    Perhaps they can summon a legit cannon, and need to be near it to use certain skills and their gameplay isn't too dissimilar from BLM trying to not move and stay in their Laylines.

    Maybe the cannoneer will be like FF11's Corsair and mainly focus on being a party buffing support ranged DPS... but they also have a frickin pistol with 6 barrels.

    In FF5 it was about mixing effects together similar to chemist, where you mixed things in your cannon and got a random effect. The FF14 version would probably be something like different moves proc different effects for the cannon, and firing it does something different depending on what you stacked inside it.
    Extra gunpowder + caltrops = bleed effect
    Caltrops + aether crystal dust = persistent AoE damage like Salted Earth
    Extra gunpowder + aether crystal dust = big single target hit
    Etc (this was just a quick concept mock up)

    But yeah, the sky's the limit.
    There's a lot they could do.
    Like, you're right. It is a silly idea and it makes me giggle too~
    But I also legit want it : )
    (0)

  4. #204
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,784
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by ItMe View Post
    Oddly enough, when I try and envision it, it usually comes out looking like a Caster?
    Complements of needing to load and fire an iconically immobile cannon? Whodathutit?

    More seriously, though, I guess I just wonder how it'd stand against its likely overlaps in Gunner, Gambler, Corsair, Grenadier, etc.
    (1)

  5. #205
    Player
    KatieConnr's Avatar
    Join Date
    Nov 2019
    Location
    Gridania
    Posts
    140
    Character
    Kaitey Conner
    World
    Brynhildr
    Main Class
    Warrior Lv 90
    Wouldnt mind a dual wielder (swords) job. I like swords in these games, and have always enjoyed when DW is available
    (1)
    "You are just going to give me one of those stoic nods aren't you?"

    WOL = Nods

    (one of my favorite moments)

  6. #206
    Player
    RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,147
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by ItMe View Post
    Oddly enough, when I try and envision it, it usually comes out looking like a Caster?

    Maybe they have a hand cannon that basically gives their ponderous attacks a cast bar.

    Or have some rifles or whatever for most of their attacks, then a stance they go into where they brace themselves and not move in exchange for being able to use the cannon for mega damage.

    Perhaps they can summon a legit cannon, and need to be near it to use certain skills and their gameplay isn't too dissimilar from BLM trying to not move and stay in their Laylines.

    Maybe the cannoneer will be like FF11's Corsair and mainly focus on being a party buffing support ranged DPS... but they also have a frickin pistol with 6 barrels.

    In FF5 it was about mixing effects together similar to chemist, where you mixed things in your cannon and got a random effect. The FF14 version would probably be something like different moves proc different effects for the cannon, and firing it does something different depending on what you stacked inside it.
    Extra gunpowder + caltrops = bleed effect
    Caltrops + aether crystal dust = persistent AoE damage like Salted Earth
    Extra gunpowder + aether crystal dust = big single target hit
    Etc (this was just a quick concept mock up)

    But yeah, the sky's the limit.
    There's a lot they could do.
    Like, you're right. It is a silly idea and it makes me giggle too~
    But I also legit want it : )
    I'm thinking more of maybe a combination of the Flintlock and Cannoneer from FFTA2. Cannoneer was a Bangaa job that used a hand cannon that was mainly a ranged DPS that had I think a couple support skills. It's skills seemed to be based on loading specialized ammo or shells. Flintlock was a Moogle job that used a handcannon that I recall being more ranged support and used skills that seemed based on charging magical energy into the handcannon before firing it.
    (1)

  7. #207
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,680
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 98
    I feel there should be more limited jobs in the same vein as blue mage.
    (1)

  8. #208
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Shurrikhan View Post
    More seriously, though, I guess I just wonder how it'd stand against its likely overlaps in Gunner, Gambler, Corsair, Grenadier, etc.
    Can't overlap with them until they're in FF14 ; )



    Quote Originally Posted by RitsukoSonoda View Post
    I'm thinking more of maybe a combination of the Flintlock and Cannoneer from FFTA2. Cannoneer was a Bangaa job that used a hand cannon that was mainly a ranged DPS that had I think a couple support skills. It's skills seemed to be based on loading specialized ammo or shells. Flintlock was a Moogle job that used a handcannon that I recall being more ranged support and used skills that seemed based on charging magical energy into the handcannon before firing it.
    Yo that's a sick idea.
    I'd play that <3
    SQEX I hope you're taking notes.
    (0)

  9. #209
    Player
    Tsiron's Avatar
    Join Date
    Nov 2020
    Posts
    1,046
    Character
    Shisen Akaitama
    World
    Spriggan
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by KatieConnr View Post
    Wouldnt mind a dual wielder (swords) job. I like swords in these games, and have always enjoyed when DW is available
    Playing through the Ivalice raids again on an alt I noticed they actually do sort of show Gabranth off (having previously thought we never got to see him anywhere near action) and he's got his FFXII stance going on. I fully expect Judge to be added eventually, either as a Tank or Maiming DPS
    (1)
    Last edited by Tsiron; 09-17-2021 at 04:43 PM.

  10. #210
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,784
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by ItMe View Post
    Can't overlap with them until they're in FF14 ; )
    Of course, but then you have advocates of, say, those three other jobs pissed that what they consider a job less able to capitalize on that thematic space had denied opportunity for their, in their opinion, better choice.

    Granted, this is a just-for-fun thread, but since it is a thematic space that appeals to me, the question of which job(s) ought fill it seems worthwhile to me.
    (1)

Page 21 of 28 FirstFirst ... 11 19 20 21 22 23 ... LastLast

Tags for this Thread