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  1. #1
    Player
    Garnix's Avatar
    Join Date
    May 2014
    Posts
    642
    Character
    Leih'to Molkoh
    World
    Zodiark
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by kaynide View Post
    On that, my guess is for near expansions, we will see another melee DPS using the Scouting line of gear, possibly a further division of melee (probably by armor type?).

    I also anticipate there will be an expansion with only 1 or no additional jobs at all in the next expansion or two.
    Agreed on Scouting.
    However, they also said that
    1) They want to add at least one DPS per expansion
    2) New jobs are the main selling point of expansions (the reaper and sage trailer have almost 1M views each on youtube. For reference, Male Viera is at 300k.)

    So I think they will stick to 2 jobs per expansion for a while, as long as the game remain successful. Otherwise we would never get a tank or a healer anymore.
    What I am wondering though, is if they will continue changing all the jobs in each expansion and keep adding more skills etc. I actually think they might stop doing that when we reach level 99.
    I mean, of course they will need to do adjustments to each job on each expansion due to battle mechanics changes. But adding new skills and reworking the whole rotation and toolkit of each job in every expansion is an unnecessary timesink at this point in my opinion.
    Just pick a handful of jobs to change every few years instead based on player feedback. Don't take the risk breaking something that is loved if it is not needed or asked for.
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    Last edited by Garnix; 09-03-2021 at 09:40 PM.

  2. #2
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Garnix View Post
    Agreed on Scouting.
    However, they also said that
    1) They want to add at least one DPS per expansion
    2) New jobs are the main selling point of expansions (the reaper and sage trailer have almost 1M views each on youtube. For reference, Male Viera is at 300k.)

    So I think they will stick to 2 jobs per expansion for a while, as long as the game remain successful. Otherwise we would never get a tank or a healer anymore.
    What I am wondering though, is if they will continue changing all the jobs in each expansion and keep adding more skills etc. I actually think they might stop doing that when we reach level 99.
    I mean, of course they will need to do adjustments to each job on each expansion due to battle mechanics changes. But adding new skills and reworking the whole rotation and toolkit of each job in every expansion is an unnecessary timesink at this point in my opinion.
    Just pick a handful of jobs to change every few years instead based on player feedback. Don't take the risk breaking something that is loved if it is not needed or asked for.
    Makes sense to me.

    Assuming the game makes it to 9.0 (3 more expansions, 6 more jobs), I absolutely would expect 4 of those to be some kinda dps, most likely making the melee dps each have 3 per armor type.

    ...but I still think we'll hit a point where they just don't add a job, or only add one for an expansion.
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    Last edited by kaynide; 09-04-2021 at 10:00 AM.

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