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  1. #1
    Player
    Ramesses's Avatar
    Join Date
    Aug 2011
    Location
    Sharlayan
    Posts
    1,393
    Character
    Prince Nuada
    World
    Diabolos
    Main Class
    Reaper Lv 70
    This job class...

    (1)
    "After ten years, finally headed to Sharlayan... absolutely stoked"


  2. #2
    Player
    purgatori's Avatar
    Join Date
    Aug 2018
    Location
    Gridania
    Posts
    302
    Character
    Purgatori Sakkara
    World
    Sophia
    Main Class
    Dark Knight Lv 92
    Quote Originally Posted by Ramesses View Post
    This job class...

    Yeah, that's something that could actually rouse my enthusiasm (plus, I'm super keen to find out about that character). Would it be weird to reveal a job in one expansion and then have players wait until the next one before it's actually released, though?
    (0)

  3. #3
    Player
    Gaiinahat's Avatar
    Join Date
    Mar 2015
    Posts
    94
    Character
    Kage Kuchikira
    World
    Marilith
    Main Class
    Marauder Lv 62
    Hammer Class - Like Nero - Melee Healer
    Ranged DPS - Uses long chains, perhaps a ranged whip class

    All other categories have 4 classes, while Healer and Ranged DPS only have 3.
    (0)

  4. 01-27-2020 02:32 PM
    Reason
    accidental

  5. #5
    Player
    Fukuro's Avatar
    Join Date
    Sep 2013
    Posts
    764
    Character
    Oneiron Fuchs
    World
    Ragnarok
    Main Class
    Archer Lv 90
    i just wish there‘d be a melee healer, fighting along our beloved tanks and melee dps! would bring some fresh air into the healer category!
    a non magical job (chemist with a crossbow for example) would be also awesome!
    well, a cat can dream i guess...
    (3)

  6. #6
    Player
    Fukuro's Avatar
    Join Date
    Sep 2013
    Posts
    764
    Character
    Oneiron Fuchs
    World
    Ragnarok
    Main Class
    Archer Lv 90
    Quote Originally Posted by Fukuro View Post
    i just wish there‘d be a melee healer, fighting along our beloved tanks and melee dps! would bring some fresh air into the healer category!
    a non magical job (chemist with a crossbow for example) would be also awesome!
    well, a cat can dream i guess...
    my point still stands xD but i feel like design wise in 14 it probably wouldn‘t work well, balance wise i reckon it‘ll be a bigger mess. i still wish for a non magical healer, but with sage coming soon i don‘t see it coming in the near future tho.
    (0)

  7. #7
    Player
    Rymi64's Avatar
    Join Date
    Dec 2020
    Posts
    299
    Character
    Ren Crowe
    World
    Faerie
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Genrichus View Post
    to be honist , there is only one true answer to it : Puppet master , make it happen : D
    I see you are a roe of culture. :]
    (1)

  8. #8
    Player RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,146
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Another melee that is dex based. With reaper coming in Endwalker it appears now that only NIN will be the one in the corner with no one to share gear with. Have them use something like Tonfa or a Bo-Staff.

    Outside of that 1 thing I've noticed in terms of in game content.

    Gambler - Ranged DPS using thrown weapons themed after playing cards, darts, dice. Skills with RNG components to them. Job build focus IMO should be more about being fun to play with the RNG elements and less about how they can make it fit in any kind of min/max meta. It would be nice to have a job that was at least somewhat unpredictable.
    Puppetmaster - This might only work as a limited job of sorts tbh. I'd go for an idea theme based on how it was implemented in FFXI. However instead of having the player character actually fight, use the mainhand slot for interface or controller options to control the automation or perform maintenance commands on it. The automation itself is a base frame that upgrades as the PUP levels up allowing more components to be installed which allow use of it's equivalent of skills and abilities and also impacts it's stats allowing it to be customized into a sort of role. Parts can be found, purchased from NPCs, crafted, or obtained from PUP quests.
    (0)

  9. #9
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Need more info before I'm entirely certain but I think I'll still want to see a transforming based job. Reaper may have that, maybe not. Going anime super power bleach mode isn't really transforming imo. Which isn't to say I don't find the job interesting, I'm totally going to level Reaper and I think it's going to be a lot of fun, and looks cool so far, the comment just being I don't, so far, consider it a transforming like job.

    I would toss my table and fan scream if Reaper ended up being able to go Diabolos like mode though.

    If Reaper doesn't have that element an Esper (the Zodiac "primals") would be a cool transformation theme'd job, potential inspiration also from the new FF game I think- as it appears to have not exactly transformation but at least imbuement / near cohabitation of space (though upper levels of the job I'd still want full cohabitation, not partial). While anyone, I think, who wants a transformation job knows that too much customization is difficult (like those who play Druid in WoW are used to not having their armor set represent), I do think you might be able to come up with some level of throughput. In the dark transformation job thread I suggested cloaks, scarfs, sashes, and the like as the weapon. Then design the transformations with intentional space for this weapon to show up on the body. Like if you imagine a wolf transformation (big wolf like Sif in dark souls) then your cloak you're wearing might show up as a big similar cloak in your wolf mode. Relics might introduce minor further customizations like the wolf becomes elemental / other effects or texture tweaks (like if the weapon had some blood moon history then you might leave darkened foot prints have glowing eyes and a smokey red aura of power with a minor tinge of red to the fur, being a special tweak for that relic). I just picked wolf randomly as an easy example, obviously epsers wouldn't be animals like that, though I would be fine with an animal based transforming job too.

    I like the Geo Knight idea formed over a few threads- a Golbez, Ex-Death, Suaron (LotR) inspired heavy bruiser mage job. No elegance, very aggressive, everything is crunchy, like fist punch to the face fire exploding out in a huge torrent, clench fist upwards causing earth to pillar through enemies, hands clawed towards each other causing a huge orb of water suffocating and raising an enemy in the air (raised if stun debuff applies, otherwise just orb over enemy), might pull one hand away while the orb is formed and call lighting down like zeus and pierce the bubble. Weapon might be a two handed mace (with perhaps a bell built in). Originally I had thought of elemental pylons, but seeing as we've sage now I think that's a bit out lol.

    I'd love to see holy element used in a more aggressive manner as well. That might just mean some more Paladin spells but currently the major holy spells in this game are fairly regal (like snowflake appearance to Paladin's holy magic). Some inspiration from Dark Souls holy magic, Crusader from Diablo, perhaps the bible old testament (with all those anger moments and wild angel looks).
    (2)
    Last edited by Shougun; 08-26-2021 at 08:25 AM.

  10. #10
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Shougun View Post
    Need more info before I'm entirely certain but I think I'll still want to see a transforming based job. Reaper may have that, maybe not. Going anime super power bleach mode isn't really transforming imo. Which isn't to say I don't find the job interesting, I'm totally going to level Reaper and I think it's going to be a lot of fun, and looks cool so far, the comment just being I don't, so far, consider it a transforming like job.

    I would toss my table and fan scream if Reaper ended up being able to go Diabolos like mode though. .

    (source: https://na.finalfantasyxvi.com/)

    Hope the game is good, looks fun, am excited to play it.

    Was just thinking of FFXVI so I looked it up and yeah- this as a job, but ensure it goes deeper into the 'form' as you level or do some mechanic. I hadn't seen the art till now but I was like yeet that's purty. I know from the trailer seeing titan fists and stuff and that was the reference I made in my post but you can see in this image there is direct onto body change.

    So yeah primal-y transformation job would be chef kiss, please and thank you lol.

    (Again self admission we don't know much about Reaper, maybe it is kind of that, maybe it's not- currently we see a bleach like form but I'd not count that really in the line of what I meant, and also again that's not an insult I'm totally going to play reaper even if that's all for it's form, but bleach mode != transforming like job, imo).
    (0)
    Last edited by Shougun; 08-28-2021 at 06:47 AM.

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