Maschot for healer so I can fight with a doll... Something with a one handed axe idc what. and I would love something with a larger hammer or whip idc about class/job persay its the weapon I care about honestly.
Maschot for healer so I can fight with a doll... Something with a one handed axe idc what. and I would love something with a larger hammer or whip idc about class/job persay its the weapon I care about honestly.
I would like to see a close range healer next. Maybe like a templar healer with a shield and mace or morning star. Next would be maybe puppet master that give a reason for ones to level crafting to max for crafting puppet parts.
Last edited by hynaku; 01-26-2020 at 09:47 AM.
Greatshield tank... >.>
https://www.youtube.com/watch?v=rw6Mi1ZbmE8
- Morpher - Melee DPS
- Chemist - Healer (Non magic casting, finally)
- Beastmaster - Physical Ranged DPS or Melee DPS (NOT LIMITED)
- Geomancer - Magical Ranged DPS
Last edited by Tanama; 01-26-2020 at 02:08 PM.
Copied from another post I made, a twist on Beastmaster:
If they tried to make it like the XI version, it'll most likely be a limited job. This concept, borrows from Monster Hunter where you fight beasts to capture or to kill.
I can't say that I'm really excited about the prospect of any potential new jobs, because...
1) DPS-ing is still fun, but the ratio of DPS jobs to tanks and healers is already ridiculous.
2) Healing and tanking are no longer fun, and are super-homogenised, so I don't know that it would mean all that much if they added another job to share in the misery.
3) BLU makes a convincing case against the desirability of limited jobs.
3) The current lineup satisfies most of the job fantasies that I can really conceive of as working within the FFXIV universe.
Please no new jobs. Get the ones we have right first. Especially the tanks and healers. Horrible.
People were mad they didn't get a new healer.
So what do people want healers do to, more DPS? I know some healers that welcome the change. I think fflogs turned people into parse junkies anyway.
Gunbreaker is what other tanks should be as far as damage tools as a tank, I did like that they got rid of stances. Warrior feels so sluggish now.
Maybe instead of having healers nerfed so they can't DPS as much, maybe boost defensive/healing capabilites of DPS and reopen some of healers damage abilities. DPS are glass cannons, too many trials now punish you if one DPS dies and causes a wipe over multi mechanics. If DPS use their defensive tools, it would give healers more leeway to DPS a little bit and make the healing life less of a headache. I feel DPS needs at least ONE defensive cooldown if we made a mistake.
As a person who enjoys healers more than dps or tanks I often play them not for the dps or even the healing they have its that they are background supporters that just happan to heal at the same time. As In other game rangers are just damage, they don't and shouldn't get support abilities. The Healer should be pure support and medic. Yes I know I'm not that far into it, but from what i've seen in groups, healers lack any real support skills and that right there is a major problem building that into range dps.People were mad they didn't get a new healer.
So what do people want healers do to, more DPS? I know some healers that welcome the change. I think fflogs turned people into parse junkies anyway.
Gunbreaker is what other tanks should be as far as damage tools as a tank, I did like that they got rid of stances. Warrior feels so sluggish now.
Maybe instead of having healers nerfed so they can't DPS as much, maybe boost defensive/healing capabilites of DPS and reopen some of healers damage abilities. DPS are glass cannons, too many trials now punish you if one DPS dies and causes a wipe over multi mechanics. If DPS use their defensive tools, it would give healers more leeway to DPS a little bit and make the healing life less of a headache. I feel DPS needs at least ONE defensive cooldown if we made a mistake.
Ps ya I know i'm a newbie and have no place to talk about it thats just my opinion of how it seems from what I've played through I might be extremely wrong just a personal view point based on how I play healers in other mmos and overall any game.
However to Finalize what I was looking for in a healer on here was the ability to support with defense cds,speed cds, attack cds,magical cds etc on party members some examples or Faith,bravery,protect,shell,reflect,Vanish,reraise etc Thats what has many support character in ff my favoirt not for there dps or looks but beause they highly aided the party outside of just being the background Sakura casting cure and maybe hitting stuff with rocks.
Last edited by LolitaBansheeMeru; 01-27-2020 at 01:39 PM.
This job class...
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"After ten years, finally headed to Sharlayan... absolutely stoked"
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