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  1. #91
    Player
    LolitaBansheeMeru's Avatar
    Join Date
    Jan 2020
    Posts
    435
    Character
    Amethyst Orchid
    World
    Leviathan
    Main Class
    Machinist Lv 80
    Maschot for healer so I can fight with a doll... Something with a one handed axe idc what. and I would love something with a larger hammer or whip idc about class/job persay its the weapon I care about honestly.
    (0)

  2. #92
    Player
    hynaku's Avatar
    Join Date
    Mar 2015
    Location
    New Gridania
    Posts
    2,785
    Character
    Inglis Eucus
    World
    Cuchulainn
    Main Class
    Reaper Lv 100
    I would like to see a close range healer next. Maybe like a templar healer with a shield and mace or morning star. Next would be maybe puppet master that give a reason for ones to level crafting to max for crafting puppet parts.
    (0)
    Last edited by hynaku; 01-26-2020 at 09:47 AM.

  3. #93
    Player
    RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,147
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    (2)

  4. #94
    Player
    Tanama's Avatar
    Join Date
    Aug 2012
    Location
    Phorampa Wildwood, Valeria
    Posts
    626
    Character
    Jenity Dionysus
    World
    Hyperion
    Main Class
    Archer Lv 80
    • Morpher - Melee DPS
    • Chemist - Healer (Non magic casting, finally)
    • Beastmaster - Physical Ranged DPS or Melee DPS (NOT LIMITED)
    • Geomancer - Magical Ranged DPS
    (0)
    Last edited by Tanama; 01-26-2020 at 02:08 PM.

  5. #95
    Player
    Tracewood's Avatar
    Join Date
    Nov 2013
    Location
    Bast-- Ul'Dah.
    Posts
    556
    Character
    Eugene Tracewood
    World
    Midgardsormr
    Main Class
    Monk Lv 92
    Copied from another post I made, a twist on Beastmaster:



    If they tried to make it like the XI version, it'll most likely be a limited job. This concept, borrows from Monster Hunter where you fight beasts to capture or to kill.
    (3)

  6. #96
    Player
    purgatori's Avatar
    Join Date
    Aug 2018
    Location
    Gridania
    Posts
    302
    Character
    Purgatori Sakkara
    World
    Sophia
    Main Class
    Dark Knight Lv 92
    I can't say that I'm really excited about the prospect of any potential new jobs, because...

    1) DPS-ing is still fun, but the ratio of DPS jobs to tanks and healers is already ridiculous.
    2) Healing and tanking are no longer fun, and are super-homogenised, so I don't know that it would mean all that much if they added another job to share in the misery.
    3) BLU makes a convincing case against the desirability of limited jobs.
    3) The current lineup satisfies most of the job fantasies that I can really conceive of as working within the FFXIV universe.
    (1)

  7. #97
    Player
    SweetPete's Avatar
    Join Date
    Dec 2013
    Posts
    987
    Character
    Princess- Princess
    World
    Coeurl
    Main Class
    Alchemist Lv 100
    Please no new jobs. Get the ones we have right first. Especially the tanks and healers. Horrible.
    (4)

  8. #98
    Player
    Tracewood's Avatar
    Join Date
    Nov 2013
    Location
    Bast-- Ul'Dah.
    Posts
    556
    Character
    Eugene Tracewood
    World
    Midgardsormr
    Main Class
    Monk Lv 92
    Quote Originally Posted by SweetPete View Post
    Please no new jobs. Get the ones we have right first. Especially the tanks and healers. Horrible.
    People were mad they didn't get a new healer.

    So what do people want healers do to, more DPS? I know some healers that welcome the change. I think fflogs turned people into parse junkies anyway.

    Gunbreaker is what other tanks should be as far as damage tools as a tank, I did like that they got rid of stances. Warrior feels so sluggish now.

    Maybe instead of having healers nerfed so they can't DPS as much, maybe boost defensive/healing capabilites of DPS and reopen some of healers damage abilities. DPS are glass cannons, too many trials now punish you if one DPS dies and causes a wipe over multi mechanics. If DPS use their defensive tools, it would give healers more leeway to DPS a little bit and make the healing life less of a headache. I feel DPS needs at least ONE defensive cooldown if we made a mistake.
    (0)

  9. #99
    Player
    LolitaBansheeMeru's Avatar
    Join Date
    Jan 2020
    Posts
    435
    Character
    Amethyst Orchid
    World
    Leviathan
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Tracewood View Post
    People were mad they didn't get a new healer.

    So what do people want healers do to, more DPS? I know some healers that welcome the change. I think fflogs turned people into parse junkies anyway.

    Gunbreaker is what other tanks should be as far as damage tools as a tank, I did like that they got rid of stances. Warrior feels so sluggish now.

    Maybe instead of having healers nerfed so they can't DPS as much, maybe boost defensive/healing capabilites of DPS and reopen some of healers damage abilities. DPS are glass cannons, too many trials now punish you if one DPS dies and causes a wipe over multi mechanics. If DPS use their defensive tools, it would give healers more leeway to DPS a little bit and make the healing life less of a headache. I feel DPS needs at least ONE defensive cooldown if we made a mistake.
    As a person who enjoys healers more than dps or tanks I often play them not for the dps or even the healing they have its that they are background supporters that just happan to heal at the same time. As In other game rangers are just damage, they don't and shouldn't get support abilities. The Healer should be pure support and medic. Yes I know I'm not that far into it, but from what i've seen in groups, healers lack any real support skills and that right there is a major problem building that into range dps.

    Ps ya I know i'm a newbie and have no place to talk about it thats just my opinion of how it seems from what I've played through I might be extremely wrong just a personal view point based on how I play healers in other mmos and overall any game.

    However to Finalize what I was looking for in a healer on here was the ability to support with defense cds,speed cds, attack cds,magical cds etc on party members some examples or Faith,bravery,protect,shell,reflect,Vanish,reraise etc Thats what has many support character in ff my favoirt not for there dps or looks but beause they highly aided the party outside of just being the background Sakura casting cure and maybe hitting stuff with rocks.
    (1)
    Last edited by LolitaBansheeMeru; 01-27-2020 at 01:39 PM.

  10. #100
    Player
    Ramesses's Avatar
    Join Date
    Aug 2011
    Location
    Sharlayan
    Posts
    1,393
    Character
    Prince Nuada
    World
    Diabolos
    Main Class
    Reaper Lv 70
    This job class...

    (1)
    "After ten years, finally headed to Sharlayan... absolutely stoked"


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