Page 2 of 2 FirstFirst 1 2
Results 11 to 19 of 19
  1. #11
    Player
    Kaeko's Avatar
    Join Date
    Mar 2011
    Posts
    122
    Character
    Kaeko Leta
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    You can indeed tank Ifrit with just about any class, including a CNJ if that's your cup of tea. Prior to the over-curing fix in 1.21 the fastest Ifrit kills with with CNJ tanking to due over-curing with Sacred Prism Cura.

    No offense, but the most noticeable aspect or your parser samples (from other thread) in my opinion is the kill time. I'm not going to bash just anyone that takes 10+ minutes on Ifrit because hey you're getting the job done and having fun doing it; but to a "min-maxer", 12 minutes is extremely sub-par. Since you're talking about PLD being better than others I think I should be allowed to submit a "min/max" argument here.

    I have no doubt that in various "oh my god healers are all dead" situations, PLD will be superior to WAR on Ifrit, but if we're talking just normal setups optimizing for kill speed and hate control, WAR wins in the vast majority of setups. You can make a PLD work, but it will fall short of a min/max argument if you even hint at caring about speed.

    Any lastly, if we're on the topic of the:

    there have been many a time I have had no healers after hell fire for periods of and more then 30 seconds, I GARENTEE, your WAR wouldnt last 15 seconds in that position. I know cuz i have seen FAIL after FAIL after FAIL when a WAR tanked on a PUG group. soo Belive what you want, PLD is far superior in boss fights.
    If we're talking pure survivability with no help on Ifrit, CNJ again wins. I've had fights as CNJ healing where the tank DC'd, everyone else wiped, and I just held Ifrit for about 2-3 minutes and slowly started a raise chain during triple dash. CNJ simply cures for more damage than Ifrit deals when built correctly so you just cure back whatever he does to you.

    I normally don't reply in these sorts of threads, but I just found it incredibly funny that a PLD is proclaiming superiority... on Ifrit of all things. You're hear talking about how you can survive 30 seconds without a healer when the healer himself can survive indefinitely alone lol. I wish PLD was the amazing tank we all thought it would be but it is what it is.
    (5)
    Dancing Mad (Excalibur Server)

  2. #12
    Player

    Join Date
    Jan 2012
    Posts
    401
    I cant agree, Never seen cnj tank Ifrit, maybe kite/tank but i wouldnt consider that effectivly tanking, now i will say its not impossable I just dont find it very probable, aside from weak def , constant attacks would interupt vital heals. I would however love to see it done. As far as PLD supiriority , yes, I firmly belive in a real, difficult fight, one worth noting and taking some pride in winning, PLD would be the superior tank soo long as the fight dosent require any crowd control. As far as my parse gose, thats just and avg fight 2 outa 5 of those members had never had an Ifrit win b4 that fight. in a speed run 9:30 is bout avg somtimes less realy depends on what Ifrit decides to throw at us. in most cases where the fight takes less then 10 mins , my PLD with my DEF gear (756 DEF no buffs) takes about 22-25k damage on avg, I fully suspect this to go down with this current patch. (note ,sheild has 39 def, not a bad use of a meteria slot ). As far as Ifrit being easy, obviously i would have to agree, its on farm mode as far as im concerned. In a situation where the WHM is actually put in a position where they must be on their toes, the PLD is undoubtly the tank of choice. To argue such would require evidence in my eyes , other then , "WAR is just better , mmm kay?" like i said, I will post parses , damage taken, damage delt, and heals casted/hp regened i will provide only raw data, and if anyone wishes to challenge said data when its provided may do so, but i would suggest maybe some real data instead of "well i can tank the world solo on my WAR" as your only testamony.
    (0)

  3. #13
    Player
    StateAlchemist's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    359
    Character
    State Alchemist
    World
    Excalibur
    Main Class
    Goldsmith Lv 55
    For a situation in which speed is a factor: WAR > PLD. Otherwise PLD > WAR (which still pretty much says WAR > PLD.)

    /thread
    (0)

  4. #14
    Player

    Join Date
    Jan 2012
    Posts
    401
    depends on the group if your pld can handle things with just one healer that frees up a spot to bring in a heavy duty dps, increasing speed of the fight, realy depends on the group tho, what each individual player brings to the fight. I have several very good BLM/THMs in my LS if i can allow 6 of em in and only take one healer and myself as tank, that would be the fastest fight I personally have ever been in.
    (0)

  5. #15
    Player
    GreyJorildyn's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    500
    Character
    Grey Jorildyn
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Aceofspades View Post
    I cant agree, Never seen cnj tank Ifrit, maybe kite/tank but i wouldnt consider that effectivly tanking, now i will say its not impossable I just dont find it very probable, aside from weak def , constant attacks would interupt vital heals. I would however love to see it done.
    I don't have a video of CNJ tanking Ifrit, but here's me tanking it on THM. Only did it once so while it looks sloppy, it gets the job done and could be refined a lot. CNJ is much easier. http://www.youtube.com/watch?v=oFIGTtsO7JI

    Seeing is believing with you it seems.
    (1)
    Draw swords and shatter shields with us!
    Apply to Neutral Impact today!


    http://www.impact-gaming.us

  6. #16
    Player

    Join Date
    Jan 2012
    Posts
    401
    lols in what game is seeing not believing. Anyways good job, and great use of the abilities. Curious tho, pretty sure this was pre jobs patch? Reason I ask is cuz spell casting is far more frequently interupted now . Not sure how easy this fight would be after patch. Either way good job. Dose raise another question. If you can learn to tank like this on THM why is it you have issues learning to tank better then a WAR on PLD? Granted we just got a hell of a boost on hate controll and damage reduction. The biggest advantage WAR has over the PLD on hate controll would be its ability to use it at any given time , where PLD has to block to get off its best hate tool. But other then that , WAR vs PLD hate control is equal now (not including plds AOE heals , an ability that WAR dosent get) After some testing its abundently clear WAR dose in fact take more damage then PLD will post Parse results once i test it further. DD , WAR is most definatly the victor over PLD, and even tho they lack the AOE vokes that PLD has their AOE attacks offer more consistant crowd controll as well as a viable DD for that situation. As far as overall survivabilty, PLD (as of now) undisputably takes top. The only thing keeping WAR a viable option for boss fights now is that they lack challange. As you clearly demistrated, almost anyone can tank in a boss fight. the next stage of my testing I intend to tank lvl 60-70 mobs on both jobs, if those prove to be too easy i will slowly progress up the lvls but once i find a mob worthy of the challange and deals consistant Magic and physical damage then We will test on that mob. But for now being able to afford two or more healers in a fight to keep an otherwise unqualified tank alive simply cuz the boss is a realativly easy fight dose not constitute staking a claim on that jobs as the "best" Tank, like i said each job has its arena, and thus far Main tank position on a 1v1 tank style fight gose undoubtly to PLD. Numbers dont lie. Please stay tuned for an extensive post with pure numbers and facts. On a side note, I think I am slowly finding that GLD may still hold the lead on main tank situation. PLD has some very usefull abilities no doubt, but the ability to regen full mp in a matter of seconds and taking minamul damage in the process , I think, will prove to be an asset that will be invaulable. (hint hint SE)
    (0)

  7. #17
    Player
    GreyJorildyn's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    500
    Character
    Grey Jorildyn
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Um, I've tanked Ifrit on WAR and PLD and it's still more efficient on Ifrit. Just did an Ifrit in 6:20 today while tanking on WAR actually, never lost hate, and was able to contribute some decent DPS as well. BTW I also tanked Ifrit on WHM today. Yes, WHM, and I fraps'd it but a large chunk of the fight clipped out and I basically only got 5mins of fight and then me exiting the instance. It took a lot longer than the usual setups but it does work (not gonna lie, lacking provoke really sucked). To answer your question, yes this was done before this most recent patch and spell interruption rate is entirely irrelevant if you understand Ifrit's attack pattern and use Sanguine Rite appropriately (as well as having it cast on you).

    CNJ is probably as if not more effective than PLD and WAR on something like Ifrit. If you want to talk single targets, CNJ tank is pretty much winsauce for many encounters out there. So if you want to talk about undisputed champion of tanking a single target, it's not PLD right now, ever.

    Oh so you're just finding out that GLA takes the cake over PLD. Wow dude, when did you start playing this game? And have you glossed over every post that says the same thing in the half dozen threads you've posted your "findings" in? You place far too much emphasis on parse results. You fail to realize that said results are relative. All your experience comes from PUGs, not from organized, high-end linkshell activity. In your little parse, your PLD tank might do 15% of total damage and you think "wow that's amazing!" but when your party setup is a bunch of terribly geared players who spent more time dying than fighting, how is that any kind of accurate test? (Please note I am not generalizing all PUGs are terrible, only that they are far less consistent than parsing yourself with the same 8 players repeatedly who are skilled, well-geared, understand fight mechanics, and don't die ever.) What I am saying is that these parses you do are irrelevant. They provide poor points of reference for your argument and are subjective at best.

    You know what though... you can go out there and fight level 60-70 mobs and just keep increasing the levels. You'll find there comes a point in that where the dLvL will be a much larger difference in the damage you take than your defense. The HP you have will be the only buffer between you and death and it won't really matter what job you're on because none will be able to sustain themselves for any viable amount of "testing time" you'll want to throw at it. It's gonna be a waste of time anyway since it's not a controlled, rewarding situation that you'll ever find yourself in at the end game. In other words, there's nothing to gain from such empty knowledge when the game itself does not implore you to battle in such unwinnable scenarios.
    (1)
    Last edited by GreyJorildyn; 03-28-2012 at 05:17 PM.
    Draw swords and shatter shields with us!
    Apply to Neutral Impact today!


    http://www.impact-gaming.us

  8. #18
    Player

    Join Date
    Jan 2012
    Posts
    401
    no actually my experiances come from LS events, as far as our gear, not many compete with our core group. soo your conclusion is not only speculative but it couldnt be any further from the truth? at what point did i ever mention i get my results from a pug, I simply indicated and ocasion in wich i witnessed a WAR tank ifrit and get HP drained fast as hell in full AF gear..
    Further more, testing on high lvl mobs that pose more challange becuause they actually hit hard enough to put a dent in your theory that WAR rules supereme is not only not wasted time but is what you should expect from true end game content. You realy think a fight in wich a job like whm can tank the main boss is worth of "end game content" title? give me a break. Defend your precious WAR all you want bottom line is when people want a tank that can survive a true test of Tanking ability and not just simply contribute to a easly won speed run, then WAR will be put on the back burner , because war in fact DOSE NOT have the survivabilty that PLD or GLD do, and for the record you tanking on WHM has more to atriubte your team then you. If you honestly think for half a second , with a lesser team you could acomplish the same feat , your wrong, make the fight a challange, gimp it on purpose if you must, but dont come at me with 6 minute speed kills and claim thats sufficent evidance to proclaim anything but the fight is a cake walk. I guess you forgot about the 2 hour boss fights back when endgame content meant shit was hard and your tank had to have endurance and trully be able to TANK a boss , or maybe this wave of easy "endgame" content has made everyone forget the value of a tank that not only didnt take away from the party but enhanced it. WAR may do decent damage but THM/BLM is clearly the victor in that arena, not only that but war take 2 healers in most aplications. And god forbid the day when se brings back a boss in wich a tank can not use attack enhanced abilities to stay alive (Batrall). Troll all you want budy. But if SE ever throws a real fight at us, I hope you dont get out of practice with your PLD cuz your gona need it.
    (0)

  9. #19
    Player
    GreyJorildyn's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    500
    Character
    Grey Jorildyn
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Seems like anyone who disagrees with you is a troll. You clearly have an undisputed case of tunnel vision.

    It's official now. You're hopeless.
    (1)

Page 2 of 2 FirstFirst 1 2