



In one post you weasel word your own position to be the strong one and other the opposing opinion with a catchy slogan. Are you a politician?Stuff like this honestly feels like it is further damaging the jobs to appease a minority of the playerbase for a minority of the content. For a lot of people, we like playing RDM when we hop into pugs or we go into notorious monsters or new raids because we like being able to support our healers while still being competent damage dealers. Meter maids can go play something else.
So SE overtune SMN compare to BLM, the difference between BLM and other classes is already high.....now you want them to be even further light years apart instead of NERFing SMN which clearly got overtune and leave all other classes behind....
I ran a couple raids today as both blm and smn, they did roughly the same damage, but man, smn was sooo much easier. Everything is basically instacast save for hard casting dots every few minutes but even the theres swiftcast
I think smn single target is a bit too much, my akhmorn and revelation was matching my blm xenoglossy, and let's not forget those are aoe attacks.
My smn is also about 3 or 4 ilvl behind with spell speed gear, I can only imagine what properly melded smn with equivalent gear as my blm would do
Last edited by ErzaScarlet77; 11-17-2019 at 05:59 AM.
Been maining BLM past few weeks before this patch. I hope they give BLM a little love or tune down SMN. BLM should be top caster IMO.
As official a stance as "There is no expectation for healers to do any damage." It was a play to a majority opinion rather than a comment on the actual state of the game. Raise tax had never been a thing for SMN in prior expansions (generally outperforming BLM rDPS until the end of each xpac) and certainly wasn't even for RDM as soon as they realized its macrorotational constraints made it produce considerably less damage than they first expected and buffed its potencies accordingly.
Whether it should or should not be taxed is an entirely separate question, but it's rare for any broad topic Yoshida has spoken on to actually match the designs his battle team is putting out. If Raise tax were a thing now, it would be for the very first time, and ranged jobs would also have needed to somehow be as punished just for having Troubadour/Tactician/Shield Samba as any caster was for Raise.
If the design team wishes to actually make a Raise tax, rather than just a "Happens to be BRD/MCH/DNC/RDM" tax, then they're of course free to do so, but it would be poor and unprecedented design. An advantage with only situational usefulness, and limited therein to already poorer runs, should only have a significant opportunity cost, not a passive one.
tl;dr: RDM and SMN's positions, just as for initially all but 4 jobs, were a result of simply poor tuning, not a "Raise tax". What afflicted those with Raise this expansion was not unique to them, nor has there ever previously been a Raise tax.
Last edited by Shurrikhan; 11-17-2019 at 04:36 AM.
Easy is suggestive, i know people who say SMN has complex rotation and prefer BLM for their easy rotation... BLM still have higher DPS in most fight when played by people who min-maxing their respective jobI ran a couple raids today as both blm and smn, they did roughly the same damage, but man, smn was sooo much easier. Everything is basically instacast save for hard casting dots every few minutes but even the theres swiftcast
I think smn single target is a bit too much, my akhmorn and revelation was matching my blm xenoglossy, and let's not forget those are aoe attacks.
My smn is also about 3 or 4 ilvl behind with spell speed gear, I can only imagine what properly melded smn with equivalent gear as my blm would do


Let's not nerf classes. Let's just buff those that fall behind.


Don't worry, Yoshida will take care of his baby. Incoming Fire and Bliz V, and several skills for SMN removed and potency nerfs across the board.


Are we to be surprised though? Always at some point in time SE make smn the higher damage caster (this has been every expansion).
Those that said because blm is Yoshi P's job is why blm dmg is so high are now silent..
They honestly do not ever know how to balance the caster jobs
so instead of nerfing one class, you suggest the devs to spend 9x the amount of time to buff the other classes? not only is this time waste,but also this is how you get powercreep. hell, its already happening now, every job hitting 15-20k hits like nothing. i dont want ff to turn into diablo
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