Page 3 of 6 FirstFirst 1 2 3 4 5 ... LastLast
Results 21 to 30 of 52

Hybrid View

  1. #1
    Player
    Esmoire's Avatar
    Join Date
    Dec 2018
    Location
    Gold Saucer
    Posts
    1,160
    Character
    Mei Coincounter
    World
    Ultros
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by ForteNightshade View Post
    It's getting to the point I almost want them to drop Raise entirely from the Casters, thus allowing Summoner and Red Mage to simply be the Caster equivalent to Monk and Dragoon. They just can't seem to balance around it.
    Stuff like this honestly feels like it is further damaging the jobs to appease a minority of the playerbase for a minority of the content. For a lot of people, we like playing RDM when we hop into pugs or we go into notorious monsters or new raids because we like being able to support our healers while still being competent damage dealers. Meter maids can go play something else.
    (3)

  2. #2
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,671
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Esmoire View Post
    Stuff like this honestly feels like it is further damaging the jobs to appease a minority of the playerbase for a minority of the content. For a lot of people, we like playing RDM when we hop into pugs or we go into notorious monsters or new raids because we like being able to support our healers while still being competent damage dealers. Meter maids can go play something else.
    This is a pretty massive assumption, especially considering how frequently you see Red Mages refuse to Raise at all. A lot of people simply don't care about Verraise as it isn't what appealed to them about the job nor is it really a big staple. It is, however, causing a huge imbalancing issue they have yet to fix.
    (7)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  3. #3
    Player
    Esmoire's Avatar
    Join Date
    Dec 2018
    Location
    Gold Saucer
    Posts
    1,160
    Character
    Mei Coincounter
    World
    Ultros
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by ForteNightshade View Post
    This is a pretty massive assumption, especially considering how frequently you see Red Mages refuse to Raise at all. A lot of people simply don't care about Verraise as it isn't what appealed to them about the job nor is it really a big staple. It is, however, causing a huge imbalancing issue they have yet to fix.
    Excuse me but where is the assumption in my message? I said for a lot of people, we like playing RDM for this feature. A lot, as in, a reasonable amount. Tell me what is massive here or what can be concretely located as an assumption in a cognitively incongruous idea like "a lot"? I can say a reasonable amount with my experiences playing the game, and you can use anecdotal accounts on how you feel the number is not enough to merit what I feel is "a lot", but no matter how you really try to curtail this to make this sound like a response of any substance to try make a case of the contrary I'm not seeing it.

    Edit - Like, I guess the assumption could be that a minority of players would want this change? I guess that's fair but I don't think that is massive by any stretch.
    (1)
    Last edited by Esmoire; 11-16-2019 at 03:06 PM.

  4. #4
    Player
    SaberMaxwell's Avatar
    Join Date
    Jul 2017
    Posts
    1,244
    Character
    Saber Maxwell
    World
    Faerie
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Esmoire View Post
    Stuff like this honestly feels like it is further damaging the jobs to appease a minority of the playerbase for a minority of the content. For a lot of people, we like playing RDM when we hop into pugs or we go into notorious monsters or new raids because we like being able to support our healers while still being competent damage dealers. Meter maids can go play something else.
    In one post you weasel word your own position to be the strong one and other the opposing opinion with a catchy slogan. Are you a politician?
    (8)
    Quote Originally Posted by Packetdancer View Post
    I either buy my own sandwich or I end up with pork-nostrils.

  5. #5
    Player
    Avenger's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    632
    Character
    Coriander Silverflame
    World
    Diabolos
    Main Class
    Thaumaturge Lv 90
    Some patches SMN is “ahead” and other patches BLM is “ahead.” I have sympathy for BLM (or any other) players if they are excluded from some raid groups but the root cause is raid groups that refuse any “non-optimal” party comp - even though all jobs are viable if people do the mechanics and maintain their dps rotations. It is an essentially unavoidable situation, but hopefully one that won’t prevent BLM (or BRD, etc.) players from raiding.

    Nothing wrong with SMN - it is a fun job and even better with Bahamut and Phoenix.

    However, BLM is my favorite FF job and Yoshi-p and I are going to keep playing BLM regardless of where it stands on fflogs.
    (0)

  6. #6
    Player
    Johaandr's Avatar
    Join Date
    Nov 2015
    Location
    Ul'Dah
    Posts
    642
    Character
    Bell Jee
    World
    Phantom
    Main Class
    Scholar Lv 90
    Make triplecast into non cast for 1 minute buff so we can move around freely and land 100k crit 100% gurantee with foul.
    (0)

  7. #7
    Player
    Aomine1992's Avatar
    Join Date
    Aug 2015
    Posts
    829
    Character
    Daiki Sejuro
    World
    Behemoth
    Main Class
    Summoner Lv 80
    At this point caster is just no longer a role I can deal with lol, while I like being able to do real dps opposed to our pathetic dps before 5.1, I do think BLM should be ahead but not so far ahead as it was in pre 5.1 and buff RDM for Christ sake and I stand by my statement that “Raise” should ultimately be a caster role ability or either removed since SE cannot balance our most problematic role.
    (2)

  8. #8
    Player
    Miminming's Avatar
    Join Date
    Oct 2018
    Posts
    447
    Character
    Arclest Aura
    World
    Belias
    Main Class
    Arcanist Lv 80
    You guys compare optimal rdps while considering dead dps ... Hmmm
    (1)

  9. #9
    Player
    PyurBlue's Avatar
    Join Date
    May 2015
    Posts
    745
    Character
    Saphir Amariyo
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 40
    I don't want to see BLM buffed at all. It's fine. If it becomes overtuned then balance only gets worse. We know SMN is too strong now, and it was too weak before. We have boundary to try to remain within.

    Quote Originally Posted by JunseiKei View Post
    Well, that's a very silly stance for them to have. It's not like people raise from K.O. without weakness. After so many downs, you're just going to hit the fight's enrage. Hardly a great utility to call for a class's damage to be neutered.

    It's worth a lot when a death means a failed mechanic and wipe.
    (0)
    Last edited by PyurBlue; 11-16-2019 at 01:08 PM.

  10. #10
    Player
    Kokonji's Avatar
    Join Date
    May 2019
    Posts
    73
    Character
    Kokonji Coconji
    World
    Masamune
    Main Class
    Summoner Lv 90
    Oh don't you worry...
    just like previous expansion,
    we SMN get a beefy buff at the start of expansion
    and most lilkely will got some of the skills nerfed everytime patch come (kinda)
    (1)

Page 3 of 6 FirstFirst 1 2 3 4 5 ... LastLast