Quote Originally Posted by Ranaku View Post
There is a really good reason why we have this "long" timers for loot, newbies are watching cutscenes obviously and with a timer taking 1min or even less another party member can just open the chest etc. and the newbie don't have any chance to roll for it.

Some people maybe also need some time to decide what they want or need, reducing the timer to 1min or less will just cause people to just need and greed as fast as they can without thinking about it, because there is no time for that. Waiting 5min for the loot is really fair in my opinion, could be way worse.
Generally, the only cutscenes in battle content are before the last boss of a dungeon or 24-man (outside of the intro, but there’s no loot present there so it’s irrelevant). Only the 24-man cutscenes tend to have any length to them that would necessitate a 5 minute loot timer—dungeon cutscenes and 8-man raids/trials are rarely longer than 30 seconds. If the penultimate loot timer is longer to compensate a long cutscene, that’s fine. But there’s little reason to have all timers at 5 minutes.

As for deciding what a person wants, do people really need 5 minutes for that? It’s also very possible to go into content having your desired loot piece(s) in mind. And I think a decision can still be reached within 2~3 minutes.