The only people who would defend players AFKing out of laziness in any duty are the lazy AFKers themselves.
The only people who would defend players AFKing out of laziness in any duty are the lazy AFKers themselves.
Simple way to fix this is change how vote kick works. Allow a 30 second grace period after loot is up. If people dont roll on it, they can still be vote kicked after the grace period and it will forfiet that loot roll if they get kicked. If they roll on it anytime before being kicked, you cant vote kick that particular person till the loot rolls end. Should solve the problem as if they roll to prevent being kicked, everyone else just needs to roll and then initiate a kick, and if they try to hang on, after 30 seconds they lose that 'protection'.
Has a lot to do with it... tanks don't sit around and wait for the healer to look and roll. I find that i often don't have time to look and after all is said and done the loot roll time is fine and doesn't need adjusting.
Oh really so glad you shared the obvious with all of us.
I don't auto run from place to place.
Last edited by LaylaTsarra; 11-14-2019 at 09:34 AM.
I believe that particular example you chose to use is a poor one...I was vote kicked out of an alliance duty once because someone thought I was not playing, even though I totally was. So I don't take kindly from people arguing about making vote kicks easier. Especially on Labyrinth of Ancients! That thing is so easy that I think 4 players can carry the entire alliance.
"Nur dur! piple not pleyin' on libirint! Durr!" If it was a Lv 60 alliance or higher I would totally understand having some concern. But Labyrinth? Get the heck outta here!
My main concern with the loot roll timer is when people don't vote because they want something from that list and think the others will lose their patience and leave if they hold the timer. I love destroying their hopes. I always remind the party that I'm a Lv 80 fisher when I see that it may be happening. I let them know that I can wait all day and they won't get that loot easily. Votes happen immediately after, every time.
I'm not bluffing. I can wait the timer too. I always vote first though because there's a special place in hell for loot timer abusers. :P
Because if I recall correctly, Labyrinth of the Ancients has The atomos section.
That section requires that four people from an Alliance stand on the pad to another alliance to kill their atomos.
That particular example cannot be completed with only four players participating.
Sounds like a personal problem. Turning on autorun while you spend 15 seconds to need, greed or pass isn't going to ruin your experience, I assure you. Or taking the same time to do so while enough people gather at the entrance (I'm assuming that because you refuse to take the time to stop and do so "just in case" that you should be departing almost instantly, so you should certainly be one of the first there!)
If you're not one of the first to the next fight, and you're not autorunning, and you're always under this existential threat of the tank committing the cardinal sin of pulling without you (despite there being absolutely nothing life threatening within 15 seconds of any 24 man or dungeon that can't be handled by a single healer or the tank alone, and you being prompted to enter the fight 15 seconds after pulling no matter where you are), I have to ask what exactly you're doing between pulls.
And just for clarity, I play on controller, where menu navigation and rolling on loot is a bit more awkward than M+KB, and it's still as easy as anything.
Last edited by IttyBitty; 11-14-2019 at 09:54 AM.
If you cant move your character and look at a loot list at the same time theres definitely a different issue to be addressed.Has a lot to do with it... tanks don't sit around and wait for the healer to look and roll. I find that i often don't have time to look and after all is said and done the loot roll time is fine and doesn't need adjusting.
Oh really so glad you shared the obvious with all of us.
I don't auto run from place to place.
And even then right click > follow.
This sounds like a personal problem. I’ve never had trouble rolling on loot after dungeon bosses while tanks are running to the next pack.
Neither do I. I just use the analog stick while I roll on the loot. It’s not that hard.
“You’re not the one healing” is a poor excuse to keep the timer as long as it is.
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