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Thread: Paladin Updates

  1. #81
    Player
    Alderton's Avatar
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    Mar 2011
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    Ul'dah
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    Character
    Alderton Morris
    World
    Cactuar
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    Pugilist Lv 50
    Quote Originally Posted by Akumu View Post
    I have not crunched any numbers but I would say it does grant enmity. I have popped Sent(or Antagonize) with vengeance and held 6+ mobs at once while DD were attacking different targets.

    It is also listed as a Counter! so I see it as the system has it down like you are doing the damage back at them.
    Ah! Thanks for the observation, even anecdotal. I'll try to give it an actual test when work gives me a proper break. It should be pretty easy. And thanks for the correction on how the log displays it, i'll admit that I never gave it too much attention.

    Quote Originally Posted by Alerith View Post
    Not completely true. Assuming you haven't had any other "Oh shit" moment, this is the perfect chance to make use of Hallowed Ground > Raise.
    Actually, we have, Sol just never likes giving me credit for anything
    (0)

  2. #82
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    Quote Originally Posted by Alerith View Post
    Not completely true. Assuming you haven't had any other "Oh shit" moment, this is the perfect chance to make use of Hallowed Ground > Raise.
    Yea this is actually useful. It is the only time I use Hallowed Ground as it seems the most efficient way. I never needed it otherwise since my healer(s) do a good job keeping me alive, besides using my own cures.
    (0)
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  3. #83
    Player
    Firon's Avatar
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    Character
    Firon Veleth
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    Excalibur
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    Thaumaturge Lv 50
    I would like to see after this update pld dmg vs war dmg on a single target boss monster if anyone would parse that.
    (0)

  4. #84
    Player
    Lux_Rayna's Avatar
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    Character
    Vynce Walker
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Quote Originally Posted by Peptaru View Post
    How'd you let your whm die?! You're doin it wrong!
    You're joking but you're right lol. Thats like carrying around a backup tank cuz "what if your main tank dies!". At some point, you need to stop with the safety nets and just do it right. Take the training wheels off the bicycle. So what if you fall, pick yourself back up and try again. In time, you'll be riding bikes with no training wheels, no helmets, and flying down a hill without a worry in the world.

    Playing a game is like riding a bike. Take off the safety nets, take your bruises, and then pwn. Idk why everyone is so afraid of losing, all you have to do is wait a few mins and try again. This whole "safety net" business is whats holding a lot of the community back from appreciating jobs to the fullest.

    You know what happens when your one WHM dies? PLD takes over healing himself, until someone raises WHM, or PLD does hallowed ground > raise, or maybe all those mages/bards with cures can, idk, throw one on the WHM in an emergency. If *all* of you need healing you screwed up and did something wrong.

    Seriously though, your WHM shouldnt die lol. If thats the reason anyone rolls 2 WHMs they need to lrn2play better. Or they could be like Xzibit and be like: "Yo dawg, I got backup whms for yo backup whms just in case yo backup whms dont get back up"
    (1)

  5. #85
    Player
    Arcell's Avatar
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    Limsa Lominsa
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    Character
    Arc Jurado
    World
    Mateus
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    Machinist Lv 70
    Quote Originally Posted by Treach View Post
    You don't judge a job based on the players, you judge them against each other and don't count skill factor into it.

    For instant threat at the start of a fight warrior wins, for sustained threat warrior wins with dps and collusion and the same skills a PLD would use not counting cures that you can't get enmity with from over curing anymore, if you want to risk dying just so you can get full cure enmity be my guest cause it won't bother me if you die at all.

    Disclaimer, this is not warrior fanboy opinions. I personally do not care which tank is currently best, I'll play whichever one it is.
    Agreed. I play both and not only do I have an easier time tanking Ifrit on Warrior, our kills are much faster than with a Paladin tank. Hopefully the changes make Paladin worth playing as tank again. Hell even the White Mages prefer the Warrior tank since they have a much larger HP pool. There's more room to wait for a heal with Warrior than with Paladin.
    (1)

  6. #86
    Player
    Lux_Rayna's Avatar
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    Vynce Walker
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    Miner Lv 50
    Quote Originally Posted by Arcell View Post
    Agreed. I play both and not only do I have an easier time tanking Ifrit on Warrior, our kills are much faster than with a Paladin tank. Hopefully the changes make Paladin worth playing as tank again. Hell even the White Mages prefer the Warrior tank since they have a much larger HP pool. There's more room to wait for a heal with Warrior than with Paladin.
    Not really o.o WAR takes more dmg. Thats why its HP pool is bigger. And not to be rude but you probably have an easier time on WAR because you are better at WAR, and not as good with PLD. That may be because of some mechanics of the class, or it could just be you. And no matter how you slice it a PLD is easier to heal than a WAR, so I have no idea what those WHMs are thinking. That PLD must not be healing himself because he ran out of mp, which is why they invented ethers lol. PLD should use them and try again!

    But really, PLD = less healing. PLD = less dmg. The benefits of a WAR tank are purely about enmity and damage dealt. More room to wait for heals is just incorrect, because it drops farther than on a PLD. On top of that, a WAR can only heal itself with crits, which is much less reliable than PLD self-healing/blocks/etc etc.
    (0)

  7. #87
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    I don't understand why people think WAR should be the aoe tank and PLD the single target tank, when there's two aoe enmity abilities PLD gets... and it's supposed to be the tank.

    Just because you like tanking on WAR doesn't mean it should be a better tank. It's a DD, and should be a viable tank but not the best tank in any situation.

    Also for all the people claiming WAR takes more damage, I would say that's false. I just got WHM to 50 a day or two ago and have to say healing WAR's is much easier than healing PLD's, and I see PLD's in yellow much more often than I see WAR's in yellow.

    AF War vs PLD, PLD has 6 more defense. but WAR has an inherently higher VIT and HP, which counter that 6 useless defense easily.

    The new divine veil update will be nice, but it will only serve to at best tie PLD with WAR in terms of survivability.
    (0)
    Last edited by Phobos; 03-27-2012 at 11:58 AM.

  8. #88
    Player Alerith's Avatar
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    Alerith Rayneheart
    World
    Hyperion
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    Gladiator Lv 50
    Quote Originally Posted by Phobos View Post
    I don't understand why people think WAR should be the aoe tank and PLD the single target tank, when there's two aoe enmity abilities PLD gets... and it's supposed to be the tank.

    Just because you like tanking on WAR doesn't mean it should be a better tank. It's a DD, and should be a viable tank but not the best tank in any situation.

    Also for all the people claiming WAR takes more damage, I would say that's false. I just got WHM to 50 a day or two ago and have to say healing WAR's is much easier than healing PLD's, and I see PLD's in yellow much more often than I see WAR's in yellow.

    AF War vs PLD, PLD has 6 more defense. but WAR has an inherently higher VIT and HP, which counter that 6 useless defense easily.

    The new divine veil update will be nice, but it will only serve to at best tie PLD with WAR in terms of survivability.
    Sounds like you party with PLDs that don't know how to use Sentinel, Rampart and Aegis Boon...
    (1)

  9. #89
    Player
    Rydin's Avatar
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    Nyris Reach
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    Jenova
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    Lancer Lv 50
    Quote Originally Posted by Phobos View Post
    I see PLD's in yellow much more often than I see WAR's in yellow.
    At this point they take "roughly" the same damage...
    Although Paladin has more abilities and chances to mitigate damage...
    Yellow HP is percentage based though
    So a 1500hp hit on someone with 3000 hp will send them to yellow, while someone with 4000hp will still show white HP
    So even if the lower HP person takes less damage, they can still hit yellow first... depending on how much less damage they are taking
    (1)

  10. #90
    Player
    Xianghua's Avatar
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    Character
    Fiona Valencia
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    Excalibur
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    Thaumaturge Lv 80
    Quote Originally Posted by Alerith View Post
    Sounds like you party with PLDs that don't know how to use Sentinel, Rampart and Aegis Boon...
    This. And no job should ever wear full AF
    (1)

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