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Thread: Paladin Updates

  1. #101
    Player Alerith's Avatar
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    Jul 2011
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    Ul'dah
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    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Phobos View Post
    PLD being able to get it's HP up faster, though, is simply false. Second Wind is available to WAR but not PLD, and WAR can get two stalling moves to use while waiting for some more cures. PLD gets none of these.
    As Firon just pointed out: Aegis Boon.

    You can't use it as freely as you can Second Wind, but you can get a far larger return from Aegis Boon. As far as stalling is concerned, Shield Bash and Flash do just fine for the most part, and if you are in such a dire situation, you can still Bloodbath a high damage WS like Spirit's Within. Also, if you're tanking a single target, interrupts shouldn't be an issue.

    As far as shield blocking preventing interrupts, I honestly don't know for XIV. It works that way in XI, but only after a patch that finally gave PLD Shield Mastery.
    (0)

  2. #102
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    Quote Originally Posted by Alerith View Post
    As Firon just pointed out: Aegis Boon.

    You can't use it as freely as you can Second Wind, but you can get a far larger return from Aegis Boon. As far as stalling is concerned, Shield Bash and Flash do just fine for the most part, and if you are in such a dire situation, you can still Bloodbath a high damage WS like Spirit's Within. Also, if you're tanking a single target, interrupts shouldn't be an issue.

    As far as shield blocking preventing interrupts, I honestly don't know for XIV. It works that way in XI, but only after a patch that finally gave PLD Shield Mastery.
    As for Aegis Boon, I still consider using it for enmity (allowing for War Drum, Phalanx>SW) and over-time healing than I do for "oh-shi" healing.

    Boodbath also applies for WAR, but I know what you mean. I think my problem with Aegis and Bloodbath for that low HP save yourself situation they're just not as instantaneous. Someone can take hate after using Aegis, or something could use a magic attack killing you before curing you. Bloodbath requires fast usage, but the ability use locks you from using anything for near a second, which makes it tough to rely on.

    I agree, interrupts aren't much of an issue (unless things get hectic and you start acting stupid) but they still exist. If you mistime something it can be tough. I think the problem here is with the fact that after taking 1-2 hits you need to be cured, so you need to be on your toes a lot where WAR with the larger HP pool doesn't need to be cured as frequently to be safe.
    (1)

  3. #103
    Player
    Hikozaemon's Avatar
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    Mar 2011
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    Limsa Lominsa
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    Character
    Hikozaemon Kenkonken
    World
    Hyperion
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    Pugilist Lv 50
    Until pld gets 1k more hp a bit more mp and an actually usefull shieldblock for Bosses abilities it will always be sitting on the sidelines. Right now most every boss has a run away or your gonna get thrashed move and that doesnt support a shield wielding tank what-so-ever. Bosses for the most part spam aoe and magical attacks only making a pld the most retarded choice of a tank period. Why cant the developers understand this?!
    (5)

  4. #104
    Player
    Peptaru's Avatar
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    Mar 2012
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    Character
    Tarragon Lai
    World
    Ragnarok
    Main Class
    Fisher Lv 50
    The extra HP of warrior buys them one extra hit against the huge damage things, that is equiavalent to a couple/few seconds of breathing room, but if everyone is on top of their job it shouldn't be an issue. Taking 3500 from an AoE can one-shot an unprepared pld though, and even a noob warrior will survive it.... idk what that means, just take it for what it is.
    (0)

  5. #105
    Player Alerith's Avatar
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    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Phobos View Post
    Someone can take hate after using Aegis
    I know I only quoted this little bit, but please don't feel that I'm ignoring the rest of your post.

    Just in regards to this little bit, if you were to lose hate at such a bad time, it's the exact kind of situation you would use cover for. You shield your party member and still make use of Aegis Boon.

    This is a nice little trick for triggering Phalanx/Spirit's Within if you have someone else tanking. Pop Aegis Boon, then cover the tank. You'll get the shield block and cure, then you can follow through with your Spirit's combo.
    (0)

  6. #106
    Player
    Takinagi's Avatar
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    May 2011
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    133
    Character
    Takinagi Onetime
    World
    Tonberry
    Main Class
    Miner Lv 70
    Quote Originally Posted by Hikozaemon View Post
    Until pld gets 1k more hp a bit more mp and an actually usefull shieldblock for Bosses abilities it will always be sitting on the sidelines. Right now most every boss has a run away or your gonna get thrashed move and that doesnt support a shield wielding tank what-so-ever. Bosses for the most part spam aoe and magical attacks only making a pld the most retarded choice of a tank period. Why cant the developers understand this?!
    Couldn't have said it any better! I'm selling off all my paladin gear once I get back into game. Paladin is dead to me
    (0)

  7. #107
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    Lols, the battle for the best tank continues. Just food for thought. Keep in mind, Warior was built as a crowd controler (evidance exists in its abilities and trates) , where as PLD was built to tank single mob/boss targets, (again evidance in its actions and traits). Even SE admits that it was an undesierable result that WAR has been a tank of choice over the PLD in the 1v1 tank positions. Both are formidable tanks in their own way , SE just forgot to put the govenor on WAR to limit its abilities to a crowd controll situation. Just an Idea on how to keep from gimping war but giving PLD back the overwhealming lead on the 1v1 tank role. our 15 Minute ability is shot, garbage, when Holy Veil dose the same damn thing for a longer duration and with a MUCH shorter cooldown , with some nice bonuses. Replace or Revamp the 15 minute ability , what ever they do , should and the ability to regen 100% of PLDs mp to the 15 minute action. This is my Idea, add longer duration (30 seconds on invunerabilty) buff the ability ( to include invunerable to magic damage aswell) and a bonus or two ( converts damage taken to mp, and or, can be use with another ability to make an AOE buff) just food for thought.
    (0)

  8. #108
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    Quote Originally Posted by Takinagi View Post
    Couldn't have said it any better! I'm selling off all my paladin gear once I get back into game. Paladin is dead to me
    I disagree, the sheild lack luster yes. But Useless? Far from it. Warior is just a simpler way to tank the same boss, but get a tank who knows how to use his/her pld, I garentee lower damage taken on the parser. besides all this hype didnt start untill jobs came out , SE didnt expect war's abilties to spill over onto pld's turf , thus the reason they are slowly adjusting the jobs. Before the new jobs GLD was the tank of choice, hands down. But to each their own.
    (0)

  9. #109
    Player Alerith's Avatar
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    Jul 2011
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    Ul'dah
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    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Aceofspades View Post
    where as PLD was built to tank single mob/boss targets, (again evidance in its actions and traits).
    While I agree that's how it SHOULD be.... Flash is AoE, War Drum is AoE, Provoke is single target but not native to PLD.
    (1)

  10. #110
    Player
    GreyJorildyn's Avatar
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    Mar 2011
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    Ul'dah
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    Character
    Grey Jorildyn
    World
    Hyperion
    Main Class
    Marauder Lv 50
    But taking less damage isn't important if a healer (or two) can keep a WAR, or any other tank, alive anyway. It's a novelty at that point, and one that we can afford to give up at the moment because of how WAR is designed. You could argue damage formulas place some role as well.
    (0)
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