Quote Originally Posted by Arcell View Post
Defense IS mostly useless. Proof:

http://kanican.livejournal.com/55915.html

Sorry to say, HP is king. That's why you don't take a mage or DD as a tank. PLD and WAR especially has more HP. Not to mention tank has healers paying attention to their health specifically all the time.

Also on your test with a WAR not being able to take back hate, I call bullshit. With Antagonize and Sentinel, ALL actions generate more hate. Not to mention their primary hate generation combo only has a 30 second cooldown. Add onto that they can also use Flash, Provoke and Rampart, they have mostly all the same tools as PLD. And then consider Vengeance and Collusion. WAR can steal hate off of a rival tanking PLD's combo. That WAR had no idea what they were doing if they can't keep hate over a PLD.
Don't bother answering to Ace, Arcell. I think everyboby at least agrees on that.


Just a side-note, though : The argument about WAR having its main enmity building combo on a 30 second recast timer is moot. PLD's main one is on a... TEN second recast. Plus it has Phalanx + Spirits Within every minute. WAR doesn't have better accuracy (accuracy gear not taken into account) than PLD and now that PLD can combine Outmaneuver with Divine Veil for faster MP and TP regeneration, you can pretty much readily spam Fast Blade + Flat Blade almost as soon as it is available.

Doesn't change the fact, however, that HP is indeed king of tanking stats right now. Even if defense suddenly got better, WAR doesn't have a lot less defense than PLD. What would change things is further improve block mitigation. Make it possible to block magic attacks, and negate damage completely when you block. If Block > Parry, then there already would be quite a difference.