Aceofspades is not helping our case for bringing PLD up to where WAR is for tanking...
Aceofspades is not helping our case for bringing PLD up to where WAR is for tanking...
as in, not helping you confence people PLD needs fixed? well duh, I obviously done belive PLD is broken. Could I argue "It could be easier" sure, but then i would be a whiny noob telling SE to make an already too easy game even easier.... meh, to each their own but if your looking for realy easy mmo rpgs ffxi or WoW, please dont encurage the early demise of a game that still has potential to be an epic mmo rpg.



It's not about Paladin tanking being easier, it's about having a reason to use Paladin instead of WAR. Paladin can do it, but Warrior can do it better on all counts. What we really need is for the shield to matter more. Block damage, defense and m.evasion need to matter more and actually make a difference against bosses especially.as in, not helping you confence people PLD needs fixed? well duh, I obviously done belive PLD is broken. Could I argue "It could be easier" sure, but then i would be a whiny noob telling SE to make an already too easy game even easier.... meh, to each their own but if your looking for realy easy mmo rpgs ffxi or WoW, please dont encurage the early demise of a game that still has potential to be an epic mmo rpg.
My only issue with that is that how quickly you can get Aegis Boon off depends on how quickly the enemy does a physical attack and you block it. On most monsters this isn't an issue, however on something like Ifrit where he can go at least 30 seconds without doing his physical attack, Aegis Boon or Sentinel could wear off before you get that block in. Otherwise it's not a bad way to go about it, though I'd leave Bloodbath out unless you need the HP.Originally Posted by Alerith
If you're playing PLD right, it should feel like this:
Sentinel > Aegis Boon > War Drum > Phalanx > Rampart > Bloodbath > Spirit's Within > Fast Blade > Savage Blade > Goring Blade
Edit:
That's because 1.21a changed it so Divine Veil blocks frontal physical attacks while active.
Divine Veil
- Recast time reduced from 120 to 60 seconds.
- Effect duration reduced from 30 to 20 seconds.
- Blocks all physical attacks from the front.
- Healing over time effect granted by Cure and Cura now stacks with the white magic spell Regen.
* Healing efficacy reduced in exchange for longer effect duration.
Last edited by Arcell; 03-30-2012 at 05:56 AM.
in light of that, mp regen , altho very minimal , dose exist within the PLD realm. cool, kinda changes things, but not by much, looks like those High block shields may have just become more valuable then.
Sorry, didn't see you reply to me. Wasn't ignroing you.My only issue with that is that how quickly you can get Aegis Boon off depends on how quickly the enemy does a physical attack and you block it. On most monsters this isn't an issue, however on something like Ifrit where he can go at least 30 seconds without doing his physical attack, Aegis Boon or Sentinel could wear off before you get that block in. Otherwise it's not a bad way to go about it, though I'd leave Bloodbath out unless you need the HP.
You're right across the entire post. That's the drawback to Aegis Boon, and it's honestly not a bad one considering the block is 100%. You're also right with Bloodbath, but in most cases, I usually take damage from some sort of spell or TP move after Aegis Boon cures me.
You also want to be sure Phalanx connected first before using Bloodbath.
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