Quote Originally Posted by Phobos View Post

PLD should be so much better than WAR at tanking that there isn't even a discussion about it.
But... why should we have only ONE tank ? So that we only use this one ? If WAR can't tank, while not being as good as DPS as DRG or MNK at close range, then it's WAR that won't be used.

While PLD is my favorite job, I also have a 50 WAR and I also love it. The way I see it, a lot of people seem to want PLD to blow WAR out of the water... then what's going to happen next ? People will complain that WAR is "useless".

I suppose giving PLD magic damage mitigation would indeed be nice... But even if that happens, people are still going to say "WAR has more HP and deals more damage". Then what's next ? Make PLD a DD/tank hybrid like WAR ?

Sometimes I feel as if what people really want is that PLD is a WAR that wields a sword and shield instead, and dresses in white instead of red.

It's people's current attitude that will guarantee that WAR gets the nerf bat, because right now a lot of people are sending SE this message : "You can't make PLD strong enough." So what will they answer ? "In that case, we'll lower WAR."

And it would be SO easy for them to nerf WAR, too. Remove the increased crit chance from Steel Cyclone when used in a combo and increase its recast time to 60 seconds. One simple move that would lower WAR's effectiveness as a tank by a LOT. No more HP regen, and a lot less enmity generated would make it so that, even if WAR would still have more HP to help avoid being one-shotted, it won't matter much if it has problem keeping hate... and so DDs would have to slow down for the WAR to keep hate, speed-runs would be harder... guess what happens next ?

I'd rather have TWO tanks that have different playstyles and simply require a different approach then having one that is "efficient" but supposedly always "outshined" by the other. But that's just me I suppose.