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Thread: Paladin Updates

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  1. #1
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Alerith View Post
    I agree with everything except....

    What ability let's you not take physical damage for 45 seconds?
    Divine Veil gives you 20... and I was just estimating with Aegis Boon, protect and the mages being up on their stoneskin game

    Quote Originally Posted by GreyJorildyn View Post
    Yes but clearly since you can having 5-6 DPS pulling 100+ DPS on Coincounter with a WAR tank, killing it in under 2minutes, you don't need all that superfluous enmity PLD can generate. It's a talent that is wasted/lost on that fight.

    Extra enmity does not always make up for the loss of significant damage. If you are holding "just enough" enmity to keep stuff of BLMs in the above scenario or are a PLD skyrocketing past their enmity levels, then the largest different in the fight is the lost DPS from the tank.
    a valid point....
    One thing I don't argue is that WAR is the preferred tank in that fight
    (0)

  2. #2
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Rydin View Post
    Divine Veil gives you 20... and I was just estimating with Aegis Boon, protect and the mages being up on their stoneskin game
    I must have missed something. Where does it say Divine Veil renders you immune to physical damage for 20 seconds? It merely says it "blocks".

    While I understand the wording could imply "It negates physical damage taken from the front", I understood it as "100% Shield Block".

    Not trying to argue or anything, but we already have Hallowed Ground and even that doesn't last 20 seconds. Plus "Block" generally refers to a shield, no?
    (0)