Quote Originally Posted by Aceofspades View Post
WHM and CON are both realy squishy and there is a constant delema , how many do you need ? cuz the speed in wich the boss is killed greatly effects the chance of success of the party, soo obviously the less heals you need the better off you are, soo essentually your replacing a moderate dd / tank that soaks up MP from the healers with a Heavy tank that (if played properly) should take much fewer cures and add HP to the parties health bar as well) with addition buffs freeing up space for one more heavy DD wich would do more damage then the WAR anyways thus speeding up the same result is a safer manner. I agree however the same can not be said if their were multiple mobs in wich case the PLD couldnt generate enough hate on enough mobs to be an efficient tank.
I think the problem is no one figured out how to play PLD properly, or if they have they havent really made it common knowledge, so the conclusion is WAR > PLD all the time.

Ive always wondered why ppl never just assume they are doing it wrong, and instead decide the class is broken. PLD obviously need improvement, but SE sees a great tank where the community sees a bad one inferior to WAR. I think the developers would know better than us; just gotta wait for someone to figure out how to do it right. Until then, WAR ftw I suppose.