Page 6 of 37 FirstFirst ... 4 5 6 7 8 16 ... LastLast
Results 51 to 60 of 409

Thread: Paladin Updates

Dev. Posts

Hybrid View

  1. #1
    Player
    Peptaru's Avatar
    Join Date
    Mar 2012
    Posts
    897
    Character
    Tarragon Lai
    World
    Ragnarok
    Main Class
    Fisher Lv 50
    War and Pld don't have to fight to tank, Warrior can AoE tank, Pld can single target tank and there is no need for hostility. L2Share! This shouldn't keep people from trying to tank piles on Pld, nor keep them from tankin singles on War. Play what you like, even if people feel the other might be better in whatever situation you find yourself in.
    (0)

  2. #2
    Player
    Treach's Avatar
    Join Date
    Jul 2011
    Location
    Gyshal
    Posts
    428
    Character
    Treach O-o
    World
    Malboro
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Peptaru View Post
    War and Pld don't have to fight to tank, Warrior can AoE tank, Pld can single target tank and there is no need for hostility. L2Share! This shouldn't keep people from trying to tank piles on Pld, nor keep them from tankin singles on War. Play what you like, even if people feel the other might be better in whatever situation you find yourself in.
    Exactly, play what you want, just don't "intentionally" post false biased information to confuse or mislead other players.
    (0)

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    761
    Quote Originally Posted by Treach View Post
    Exactly, play what you want, just don't "intentionally" post false biased information to confuse or mislead other players.
    Play what you want is great until you notice no matter how skilled you are with that job another is better. I'm not saying WAR should be nerfed but PLD is behind it in almost every regard.

    If PLD is a single target tank than it should be better than WAR at that, not worst or equal.
    (0)
    Want to have more freedom on how you look!? Support this thread!:

    http://forum.square-enix.com/ffxiv/threads/39544-To-The-Devs-A-World-of-Individuals

  4. #4
    Player
    Treach's Avatar
    Join Date
    Jul 2011
    Location
    Gyshal
    Posts
    428
    Character
    Treach O-o
    World
    Malboro
    Main Class
    Gladiator Lv 60
    Actually vengeance is probably bugged lol, does full return damage on parry, stoneskin and sentinel.
    (0)

  5. #5
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    You can already do the Riot Blade combo, even if you have hate. Disengage your lock on and run THROUGH your target. Then just use Riot Blade. Your character will automatically face your target so you don't have to manually turn around, and the delay in the enemy turning is great enough so that you get the "From the rear" status.

    Then use Aegis Boon. Then Rage of Halone. By that time you should have intercepted a melee attack or TP move, so use Phalanx, then Bloodbath, then Spirit's Within.

    This is easier obtained with the BRD TP song, but not impossible without.
    (1)

  6. #6
    Player
    Ambuter's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    82
    Character
    Hitomi Yuki
    World
    Seraph
    Main Class
    Marauder Lv 60
    Just think about Antagonize, Sentinel, and Vengeance... Massive hate for all skills plus Vengeancing Chimera for 300dmg each time it swings at you? ~1k DMG just from vengeance and that's without voke/flash
    (0)

  7. #7
    Player
    Lux_Rayna's Avatar
    Join Date
    Dec 2011
    Posts
    911
    Character
    Vynce Walker
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Quote Originally Posted by Ambuter View Post
    Just think about Antagonize, Sentinel, and Vengeance... Massive hate for all skills plus Vengeancing Chimera for 300dmg each time it swings at you? ~1k DMG just from vengeance and that's without voke/flash
    Are we factoring in Cure/Cura/Holy Succors/Blocks/other shizz into this enmity pissing contest? Just asking. Cuz I've been reading rather simple trains of thought, that fail to take into account all the variables.
    (0)

  8. #8
    Player
    Peptaru's Avatar
    Join Date
    Mar 2012
    Posts
    897
    Character
    Tarragon Lai
    World
    Ragnarok
    Main Class
    Fisher Lv 50
    From what I was seeing having sentinel up didn't hurt the returned dmg of vengeance, maybe they'll patch that.
    (0)

  9. #9
    Player
    Ambuter's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    82
    Character
    Hitomi Yuki
    World
    Seraph
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Peptaru View Post
    From what I was seeing having sentinel up didn't hurt the returned dmg of vengeance, maybe they'll patch that.
    I've noticed this as well. Even with Sent/Rampart up Vengeance dmg seems pretty constant.
    (0)

  10. #10
    Player
    Sol_Aureus's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    320
    Character
    Sol Rynn
    World
    Midgardsormr
    Main Class
    Arcanist Lv 90
    PLD needs more overall mitigation.

    The biggest problem is that MRD's HP far outperforms a PLD's defense. PLD should have MUCH higher damage mitigation on everything. If a move takes a Marauder's HP down to 30% of his max, then the same move should not take a PLD below 35% of his max. The entire point of PLDs is to have a solid tank who sacrifices damage output for damage mitigation. As it is now, Marauders will still outperform PLDs because there's no change in PLD's base mitigations so stuff like Glower will be much more dangerous to a PLD than it will be to a MRD. MRD's tank better than a class whose only purpose is to be a tank. MRD's extra damage output is just icing on the cake making PLD seem even less useful.
    (9)

Page 6 of 37 FirstFirst ... 4 5 6 7 8 16 ... LastLast