My input on Holy Succor: against a pile of mobs you're going to get interrupted a lot, against one thing you should have zero problems timing it between attacks.


My input on Holy Succor: against a pile of mobs you're going to get interrupted a lot, against one thing you should have zero problems timing it between attacks.

They need to add Job Traits for Jobs, which stack on top of Class Traits. Could easily give PLD Enmity bonus and refresh job traits, as well as expert-shield-blocking traits, etc.



It may very well happen, considering a level cap increase and a lack of space on our bars. I think they just wanted to give us 5 abilities to play with for now to really flesh the jobs out immediately.


^ Aegis boon....

Until pld gets 1k more hp a bit more mp and an actually usefull shieldblock for Bosses abilities it will always be sitting on the sidelines. Right now most every boss has a run away or your gonna get thrashed move and that doesnt support a shield wielding tank what-so-ever. Bosses for the most part spam aoe and magical attacks only making a pld the most retarded choice of a tank period. Why cant the developers understand this?!
Couldn't have said it any better! I'm selling off all my paladin gear once I get back into game. Paladin is dead to meUntil pld gets 1k more hp a bit more mp and an actually usefull shieldblock for Bosses abilities it will always be sitting on the sidelines. Right now most every boss has a run away or your gonna get thrashed move and that doesnt support a shield wielding tank what-so-ever. Bosses for the most part spam aoe and magical attacks only making a pld the most retarded choice of a tank period. Why cant the developers understand this?!![]()
I disagree, the sheild lack luster yes. But Useless? Far from it. Warior is just a simpler way to tank the same boss, but get a tank who knows how to use his/her pld, I garentee lower damage taken on the parser. besides all this hype didnt start untill jobs came out , SE didnt expect war's abilties to spill over onto pld's turf , thus the reason they are slowly adjusting the jobs. Before the new jobs GLD was the tank of choice, hands down. But to each their own.


The extra HP of warrior buys them one extra hit against the huge damage things, that is equiavalent to a couple/few seconds of breathing room, but if everyone is on top of their job it shouldn't be an issue. Taking 3500 from an AoE can one-shot an unprepared pld though, and even a noob warrior will survive it.... idk what that means, just take it for what it is.
Lols, the battle for the best tank continues. Just food for thought. Keep in mind, Warior was built as a crowd controler (evidance exists in its abilities and trates) , where as PLD was built to tank single mob/boss targets, (again evidance in its actions and traits). Even SE admits that it was an undesierable result that WAR has been a tank of choice over the PLD in the 1v1 tank positions. Both are formidable tanks in their own way , SE just forgot to put the govenor on WAR to limit its abilities to a crowd controll situation. Just an Idea on how to keep from gimping war but giving PLD back the overwhealming lead on the 1v1 tank role. our 15 Minute ability is shot, garbage, when Holy Veil dose the same damn thing for a longer duration and with a MUCH shorter cooldown , with some nice bonuses. Replace or Revamp the 15 minute ability , what ever they do , should and the ability to regen 100% of PLDs mp to the 15 minute action. This is my Idea, add longer duration (30 seconds on invunerabilty) buff the ability ( to include invunerable to magic damage aswell) and a bonus or two ( converts damage taken to mp, and or, can be use with another ability to make an AOE buff) just food for thought.
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