Good to hear. Now I can actually leave the Firmament and now worry about missing the Fate.
Good to hear. Now I can actually leave the Firmament and now worry about missing the Fate.
Thank you for the reply and information Yoshi-P \o/
I am not too big of a fan of this cause it makes it harder and all end game. Not all of us are lv 80 crafters and gatherers. Would have rather had it be instances.
I enjoyed teaming up across worlds in the data cluster making friends and working as a group to progress the area. Also helping not only ourselves but others get the emote and cool outfits. This just makes us seem more separated than as a team in a united cluster.
Last edited by Princess_Kaylin; 11-14-2019 at 06:17 PM.
Thank you for adding the restriction to prevent off-server people from joining the Firmament and blocking people who are actually on the server natively from participating in the FATE.
I did not enjoy having to zone in 2 hours early just to try to experience it, because of all the people from off server camping it to get the 'easy rewards' and laughing at all the people who were upset they couldn't get in.
Yoshi /facepalm!
Was this also a problem over on the Japanese servers? Because this is a rather quick, but very much WELCOME, reaction from the dev team all things considered. Or was this just them not planning for how the worst people on the NA servers would react when given that kind of leeway? Either way I'm glad it's fixed, though I am kinda bummed for the smaller servers that might now have a bit more of an uphill fight towards unlocking Ishgardian housing. Hopefully they can implement side turn ins that Wanderer's can provide without having access to the Firmament, kinda like a basket or something at the feet of the NPC that takes you into the area.
They didn't say that. Just that people from other servers would not crowd the instance. Depending on time of day and population of your server, you may still have issues.
I hope that is not the case though!
Can't speak for JP, but was also a very big problem on the EU Servers. Areas congested over an hour before and a lot of insults and toxic behaviour resulting from it. (Racist, even.)Was this also a problem over on the Japanese servers? Because this is a rather quick, but very much WELCOME, reaction from the dev team all things considered. Or was this just them not planning for how the worst people on the NA servers would react when given that kind of leeway? Either way I'm glad it's fixed, though I am kinda bummed for the smaller servers that might now have a bit more of an uphill fight towards unlocking Ishgardian housing. Hopefully they can implement side turn ins that Wanderer's can provide without having access to the Firmament, kinda like a basket or something at the feet of the NPC that takes you into the area.
I'm taking Lore way too seriously. And I'm not sorry about that.
THANK GOD, nothing like being locked out twice with inventory full of items to turn in and than be sassed by off world players just there to be jerks.
I'm actually incredibly disappointed with this decision.
I'm not siding with the people who clog up the instances and stay afk inside to secure a place, but this decision to lock out World Visit players will justify the incredibly rude and vile opinions and attitudes players have been spreading in shout chat. It is still beyond my comprehension why SE doesn't put instances in. They have shown in the past they have the capability of doing so. But rather than that which would provide access to everyone everywhere, they have opted for restrictions that will cause the less populated servers to progress even slower due to the lower number of crafters, and the more populated servers to still have congestion because of the larger crafter playerbase.
Yes, it was a problem on Japanese servers. On the Mana data center most of the servers have stockpiling enough for concerted works at a similar pace, and it made a sort of chain to do the event. While people weren't rude to people who couldn't get in and world hoppers (basically everyone) were getting into every other or every third concerted works, being locked out of the firmament was always annoying, especially on your own server. I also haven't contributed as much to stockpiling as I'd like on my own server because of the desire to do the concerted works on other servers, and in a large event like this I think everyone should be about to have their sense if accomplishment and contribution. As I've talked with other players (English and Japanese speaking) we've all agreed that it needed to be fixed. This seems like a great solution, and if for some reason servers with less crafters and gatherers need help, that can be better addressed when the content and rewards aren't new.Was this also a problem over on the Japanese servers? Because this is a rather quick, but very much WELCOME, reaction from the dev team all things considered. Or was this just them not planning for how the worst people on the NA servers would react when given that kind of leeway? Either way I'm glad it's fixed, though I am kinda bummed for the smaller servers that might now have a bit more of an uphill fight towards unlocking Ishgardian housing. Hopefully they can implement side turn ins that Wanderer's can provide without having access to the Firmament, kinda like a basket or something at the feet of the NPC that takes you into the area.
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