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  1. #151
    Player
    Fenril7's Avatar
    Join Date
    Nov 2019
    Location
    Las Vegas
    Posts
    79
    Character
    Bellatrix Lystrange
    World
    Leviathan
    Main Class
    Fisher Lv 90
    We understand that being unable to participate in the Ishgardian Restoration on your own World can be very stressful. But please rest assured that we are preparing emergency measures that we can put into action should the situation deteriorate, at which time an announcement will be made. In the meantime, we ask for your patience and understanding as we work to improve your experience with this content.

    YOU KNOW SINCE I CAN NOT GET SCRIPS FROM GATHERING, FATE IS THE ONLY WAY AND BEING LOCKED OUT OF MY FATE (Last one) 30+ MINUTES BEFORE IS TOTAL BS.
    (9)
    See Ya!

  2. #152
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by John_Milter View Post
    if they want to remove world visit they'll have to change the system. im not saying your wrong, but im saying as the system currently is the world visit problem both helps and fucks some stuff up. Theyd probably need to make the fate happen more on each server if they do a lockout, because most people can't afford to be there 2 of the 3 times the fate is up in a day, and if they get home and their server's fate is already done and they cant stay up 8 hours for the next one world visit is the only way they can participate in it.
    Agreed. It's probably not something they can do for this iteration of the content, but for 5.2 onward they should probably make it so there are more FATE steps per stage. Right now we have two with an 8h gap? Could easily have it so the whole thing covers a 24h period, with say a smaller Concerted Works every 1~2hs. That way people should always be able to participate in at least one once their server has finished the stockpiling stage.

    I'd say they should work on locking out Wanderer's for now though anyway. Sure some people will miss it just because of their schedule, but honestly I think I'd rather be in a situation where I miss it due to my own schedule, than actually turn up on time and be unable to even enter because of all the Wanderer's flooding the server.
    (5)

  3. #153
    Player
    Barraind's Avatar
    Join Date
    Sep 2018
    Posts
    1,113
    Character
    Barraind Faylestar
    World
    Coeurl
    Main Class
    Paladin Lv 90
    CAN NOT GET SCRIPS FROM GATHERING, FATE IS THE ONLY WAY
    You could have leveled multiple crafters to 80 DOING THE RESTORATION CONTENT in the amount of time its taken you to say you cant do the content.
    (6)

  4. #154
    Player
    John_Milter's Avatar
    Join Date
    Oct 2019
    Posts
    37
    Character
    John Milter
    World
    Brynhildr
    Main Class
    Gladiator Lv 78
    Quote Originally Posted by Nalien View Post
    Agreed. It's probably not something they can do for this iteration of the content, but for 5.2 onward they should probably make it so there are more FATE steps per stage. Right now we have two with an 8h gap? Could easily have it so the whole thing covers a 24h period, with say a smaller Concerted Works every 1~2hs. That way people should always be able to participate in at least one once their server has finished the stockpiling stage.

    I'd say they should work on locking out Wanderer's for now though anyway. Sure some people will miss it just because of their schedule, but honestly I think I'd rather be in a situation where I miss it due to my own schedule, than actually turn up on time and be unable to even enter because of all the Wanderer's flooding the server.
    I'm not sure on the numbers, who knows if this is correct, but if most people hop because they can't participate in their own fate because of time, then a lockout would mean some fates on some worlds wouldn't get done. But only SE knows if thats true or not, only they know the statistics. As much as a fuck up this is, I trust that they'll fix it. I just hope the community doesn't crucify them because of a mistake and discourage them from doing something like this again.
    (0)

  5. #155
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by John_Milter View Post
    I'm not sure on the numbers, who knows if this is correct, but if most people hop because they can't participate in their own fate because of time, then a lockout would mean some fates on some worlds wouldn't get done. But only SE knows if thats true or not, only they know the statistics. As much as a fuck up this is, I trust that they'll fix it. I just hope the community doesn't crucify them because of a mistake and discourage them from doing something like this again.
    As I said shortly after Yoshida's post, all they really need to do to solve the whole "Low populations might not finish the Concerted Works" issue is make it work like any other FATE, where the number of players present determines the "difficulty" of the FATE. Like if you're the only person in a Eureka zone, it's entirely possible to solo some FATEs just because they're scaling off the number of players in the instance, HP pools get significantly reduced and it's a breeze to clear them as a result. If they made Concerted Works function in a similar manner, then it wouldn't matter if say you're the only person in the zone for one at 3AM, it would scale off that fact and you'd be able to clear it.

    Really they shouldn't have even used FATEs for this to begin with, a new system that doesn't have the same limitations would have been much better... Having a system where you can time out in failure for this doesn't even really make much sense... You time out so all the hammering you did do is undone? That's... Not how construction works... There really should be no failure state for Concerted Works, if it times out you should still be rewarded, and the progress on that one should carry over to the next. Again though, we'd need a significantly shorter wait time between them for that to really pay off.
    (6)
    Last edited by Nalien; 11-14-2019 at 05:03 AM.

  6. #156
    Player
    Crushnight's Avatar
    Join Date
    Dec 2014
    Posts
    2,345
    Character
    Jets Down
    World
    Gilgamesh
    Main Class
    Dancer Lv 90
    Quote Originally Posted by KatCnaa View Post
    I agree with this idea, though I would make it a bit lower, for those who have less time. But yeah, 1% or 7500 pts or something. But make it fair to those crafters who are only lvl 20. It's supposed to encourage players to take up crafting. Not quit out of bitterness.
    Quote Originally Posted by MomomiMomi View Post
    100 crafts is a lot to ask for a casual crafter - the people this is aimed at.
    I'm up for it being lower but not too low, needs to be enough to stop people who world hop from being able to do it in 5 mins but as you pointed out not too high might start alienating people, it was a suggestion for a rough idea(if people could see the idea for what i was going with and like it more than happy to support a lower threshold one just so long as there is a barrier where you have to participate rather than just stand there all day etc) i had and i admit i may be skewed because i've done like 7x that amount since yesterday XD
    (2)
    Guy butt is best butt <3

  7. #157
    Player
    John_Milter's Avatar
    Join Date
    Oct 2019
    Posts
    37
    Character
    John Milter
    World
    Brynhildr
    Main Class
    Gladiator Lv 78
    Quote Originally Posted by Nalien View Post
    As I said shortly after Yoshida's post, all they really need to do to solve the whole "Low populations might not finish the Concerted Works" issue is make it work like any other FATE, where the number of players present determines the "difficulty" of the FATE. Like if you're the only person in a Eureka zone, it's entirely possible to solo some FATEs just because they're scaling off the number of players in the instance, HP pools get significantly reduced and it's a breeze to clear them as a result. If they made Concerted Works function in a similar manner, then it wouldn't matter if say you're the only person in the zone for one at 3AM, it would scale off that fact and you'd be able to clear it.
    Oh yeah I trust that they'll do something like that. I trust Yoshida to make it so this fate can get done by everyone. They'll have a solution. If the last expansions were anything to go by, I don't expect this to fail and go to shit. I just hope this community is not like the WoW community and will stand by the devs and trust them too
    (0)

  8. #158
    Player
    Crushnight's Avatar
    Join Date
    Dec 2014
    Posts
    2,345
    Character
    Jets Down
    World
    Gilgamesh
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Crushnight View Post
    I'm up for it being lower but not too low, needs to be enough to stop people who world hop from being able to do it in 5 mins but as you pointed out not too high might start alienating people, it was a suggestion for a rough idea(if people could see the idea for what i was going with and like it more than happy to support a lower threshold one just so long as there is a barrier where you have to participate rather than just stand there all day etc) i had and i admit i may be skewed because i've done like 7x that amount since yesterday XD
    For extra context since pages apart my rough idea is to put a point threshold where if you do not meet you are booted out/not allowed into the firmament until fate is over, now i have no idea where the threshold should be but it should be high enough it slows down off worlders from just getting the points in 5 mins but also not so high it alienates people (my original number was too high i admit i was biased), this idea would also require an npc in the Foundation for hand ins for latecomers potentially being able to join in if they meet said threshold.
    (0)
    Guy butt is best butt <3

  9. #159
    Player
    TheDao's Avatar
    Join Date
    Oct 2014
    Posts
    9
    Character
    Apple Orchard
    World
    Excalibur
    Main Class
    Scholar Lv 80
    This is literally meltdown mode for servers that are extremely populated already. Excalibur has been overran by Leviathan, and I'm sure it will happen to Ultros which is slated to have the fate in 22 minutes as time of this is posted. The lack of foresight when creating this event by allowing world hoppers to take space over people who, like me, all day crafted and turned things in is just poor planning. Fix it. Don't give us sweet nothings of "if it gets worse we will do something". It already is "worse".
    (6)

  10. #160
    Player
    RowanLauron's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    358
    Character
    Rowan Lauron
    World
    Sargatanas
    Main Class
    Ninja Lv 100
    What they could do is impose restrictions on said servers with higher crafter/gatherer populations where they are locked to outsiders, but the lower pop servers are open to receive help.

    Basically treat it like congested servers, except only those on the home world can enter.
    (2)

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