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  1. #1
    Player
    Geabrielle's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    27
    Character
    Hlessali Runari
    World
    Hyperion
    Main Class
    Archer Lv 60
    I do not understand where people get that Warriors are tanks - I can't apply the term to a job that is nothing without a WHM standing behind it to make it work, while a PLD arguably can survive a heck of a lot longer without being baby sat except in the most extreme of situations. No disrespect to any warrior but from experience the internal dialogue is " I'm a Warrior, WAR SMASH" while the other is " My shield and I dare you to kill me! ".

    Not trying to start an argument but the mindset baffles me. As a support player I'd much honestly have my stalwart Knight watching my keister than the berserk dervish that is going to do little more than make my healer the next target the instant he goes down .... now as a back up I see no problem with this because the rate of enmity from DPS is going to place said War in that predicament. But in all honesty I am happy to see the changes to Paladin as a step in the proper direction.
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  2. #2
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Geabrielle View Post
    I do not understand where people get that Warriors are tanks - I can't apply the term to a job that is nothing without a WHM standing behind it to make it work, while a PLD arguably can survive a heck of a lot longer without being baby sat except in the most extreme of situations. No disrespect to any warrior but from experience the internal dialogue is " I'm a Warrior, WAR SMASH" while the other is " My shield and I dare you to kill me! ".

    Not trying to start an argument but the mindset baffles me. As a support player I'd much honestly have my stalwart Knight watching my keister than the berserk dervish that is going to do little more than make my healer the next target the instant he goes down .... now as a back up I see no problem with this because the rate of enmity from DPS is going to place said War in that predicament. But in all honesty I am happy to see the changes to Paladin as a step in the proper direction.
    war has amazing tanking skills ,what are you talking about, lol. ever since they took guard ability away gld has sucked, they should just give guard back.
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  3. #3
    Player
    Geabrielle's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    27
    Character
    Hlessali Runari
    World
    Hyperion
    Main Class
    Archer Lv 60
    Quote Originally Posted by syntaxlies View Post
    war has amazing tanking skills ,what are you talking about, lol. ever since they took guard ability away gld has sucked, they should just give guard back.
    The word "tank" involves the stipulation of self survivability, a thing that warrior does NOT have with out massive mage support. Tanking skills involve more than enmity generation as well, a fact a lot of DDs forget in the glory of 'pulling hate' which gives the illusion of 'tanking'. That's NOT tanking that's holding hate until death or the white mage decides you're a burden. A paladin IS a tank by this defination and a warrior is a placebo. Harsh descriptor perhaps but again I'm looking at it from the view of having to keep said placebo alive withut a backup and it's actually not as efficient as it seems from this side of the fence.
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  4. #4
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Geabrielle View Post
    The word "tank" involves the stipulation of self survivability, a thing that warrior does NOT have with out massive mage support. Tanking skills involve more than enmity generation as well, a fact a lot of DDs forget in the glory of 'pulling hate' which gives the illusion of 'tanking'. That's NOT tanking that's holding hate until death or the white mage decides you're a burden. A paladin IS a tank by this defination and a warrior is a placebo. Harsh descriptor perhaps but again I'm looking at it from the view of having to keep said placebo alive withut a backup and it's actually not as efficient as it seems from this side of the fence.
    rampart, feather foot, sentinel, second wind, foresight, blood bath. all healing or damage mitigation skills that can be used be war. They may not have as much as glad in that department but they do have them.
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