Quote Originally Posted by Lambdafish View Post
What we need is an extra fight at savage level. That way they can make X1S more accessible and have a smoother progression through fights. For some reason SE hasn't seemed to get the difficulty of the second fight right since deltascape (Chardanook was easier than Phantom Train, and Midgardsormr and Voidwalker are very unfriendly on PUGs).
But are you surprised lol both Midgard and voidwaifu both requires some form of coordination while chardanook required virtually none lol pugs lack coordination which is honestly the only thing that sets them apart from statics. Phantomtrain was absurdly stupid lol so I won’t comment on that