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  1. #1
    Player
    Mistress_Irika's Avatar
    Join Date
    Nov 2019
    Location
    Limsa
    Posts
    520
    Character
    Ophelia Irika
    World
    Hyperion
    Main Class
    Summoner Lv 100
    Bring back 24 man frontlines.

    Remove the frontline buff for tanks and melees. 65% extra damage at max high is overkill.

    Increase the cooldown of Vanward Potion from 15 secs to 30 secs.

    Reconsider the decision made regarding premades.

    I have more, but those are the most important that needs to be address (except the potions).
    (4)

  2. #2
    Player
    SheaButter's Avatar
    Join Date
    Nov 2019
    Posts
    9
    Character
    Shea Lor
    World
    Leviathan
    Main Class
    Bard Lv 80
    Bring back 8man premades and enforce freelancer for solo queue.

    I say these two together because, playing with friends shouldn't be punished. However, this would also give a better chance for premades not to be stacked on one GC by coincidence. I know it will still happen sometimes but as it has been in past, people flock to one GC for a better chance to win. Thus any premades have a nearly 50% chance of ending up on the same GC. (for those that still don't know, queuing as a group of any size queues you as freelancer anyway. whether that be 2, 4 or 8 people in a party).

    Bring back 24man Frontlines

    As it stands now, the people in EU/JP people have little chance to play FLs on NA at all. People who work night shifts on NA have a hard time finding time to play in our prime time window also.
    (10)

  3. #3
    Player
    Araxes's Avatar
    Join Date
    Nov 2015
    Location
    Ul'Dah
    Posts
    1,101
    Character
    Runic Raven
    World
    Zodiark
    Main Class
    Blacksmith Lv 100
    Please give us Rated Frontline matches with Premade-Parties only.
    (5)
    ᛞᚨᚢᛃᛁᚦ ᚠᛖᚺᚢ
    ᛞᚨᚢᛃᚨᚾ ᚠᚱᚨᚾᛞᛁᛊ : ᛞᚨᚢᛃᛁᚦ ᛊᛖᛚᛒᚨᛉ ᛊᚨᛗᛟ
    ᛖᚲᚨ ᚹᚨᛁᛏ ᚨᚾᚨᛁᚾᛟ
    ᚦᚨᛏᚨ ᚾᛖ ᚨᛚᛞᚱᚨᛁᚷᛁᚾ ᛞᚨᚢᛃᛁᚦ
    ᛞᛟᛗᚨᛉ ᚢᛗᛒᛁ ᛞᚨᚢᛞᚨᚾᛟ ᚺᚹᚨᚱᛃᚨᚾᛟ

  4. #4
    Player
    hexyu's Avatar
    Join Date
    Sep 2014
    Posts
    5
    Character
    Pork Chops
    World
    Leviathan
    Main Class
    Dark Knight Lv 80
    Show how many people are in queue
    (13)

  5. #5
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    DO NOT NERF MELEE DAMAGE.
    Buff ranged hp and deffensives instead.

    Otherwise we will come back to old healer-only meta, where switching to healer job is insta-win.
    (1)

  6. #6
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,067
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Nedkel View Post
    DO NOT NERF MELEE DAMAGE.
    Buff ranged hp and deffensives instead.

    Otherwise we will come back to old healer-only meta, where switching to healer job is insta-win.
    I don’t think you really understand the cause of the issue, I suggest you to read patch 4.5 first.
    (0)

  7. #7
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by Divinemights View Post
    I don’t think you really understand the cause of the issue, I suggest you to read patch 4.5 first.
    Have you played pvp before that patch? Where everyone was playing range dps and healers? And where your contribution as a melee was super low, and there were very little fight in frontline?
    I played on my 3 tanks and i was being killed from distance by range dps jobs when i had no healer next to me. xD

    It was a complete mess and i dont want to go back to this abomination, it was the literal worst pvp experience i ever had in any game.
    (2)

  8. #8
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,067
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Nedkel View Post
    Have you played pvp before that patch? Where everyone was playing range dps and healers? And where your contribution as a melee was super low, and there were very little fight in frontline?
    I have been there since day 1, thanks. I only touch Machinest in 4.0 to show how incompetent that player only intents to use Machinest to psh people off the cliff when he can just burst any job with OP burst rotation.

    Yes, range is so OP and problematic prior to 4.5 that almost extinct tank/Meele. Please do some research first and you will see why fall from the grace without being actually nerfed
    (0)

  9. #9
    Player
    OskarXCI's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    359
    Character
    Xevia Vanothy
    World
    Cerberus
    Main Class
    Scholar Lv 90
    Bring back 24 player variant for the existing maps and let the Naadam map be 72 player only if the 24 players simply doesn’t work on it.
    (8)

  10. #10
    Player
    Esmoire's Avatar
    Join Date
    Dec 2018
    Location
    Gold Saucer
    Posts
    1,127
    Character
    Mei Coincounter
    World
    Ultros
    Main Class
    Goldsmith Lv 100
    I really don't think melee need +15% damage. Everyone benefits from battle high, but I can't help but feel it is more pronounced on us more than other roles due to our burst. It is 100% fair that ranged should lose to us when we get on-top of them but they disintegrate in seconds.

    Also Backstep looks like it could use a little love. A 10 yalm movement with a laggy animation on even a 15 sec CD is kind of weak; right now it is used Carteneau Flats to teleport to the bottom without fall damage which is about it. Either giving it way more distance or giving it the ability to break CCs (adjust cooldown as needed) would at least make it appealing to monks, as we really have no escape tools besides punching our way out.
    (4)
    Last edited by Esmoire; 11-17-2019 at 01:36 PM.

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