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  1. #61
    Player
    Sigvarr_Ulfbeard's Avatar
    Join Date
    Sep 2017
    Posts
    51
    Character
    Thane Mchaggis
    World
    Zodiark
    Main Class
    Warrior Lv 80
    Quote Originally Posted by kensatsu View Post
    Tank : All tank look alike but nascent flash from war is not intersting, its harder to use and don't heal more than the regen of Gunbreaker, it make nascent flash the weakest peel of all tank, this skill should be replaced or buffed
    from the start of the patch i've thought Nascent Flash was really lacking, tried using it with aoe's, single targeting etc, felt like it didnt relieve any pressure or anything. would like to see it apply a small shield similar to how it is in pve to make up for the lack of healing, either that or buff the healing returned.
    (1)

  2. #62
    Player
    Sigvarr_Ulfbeard's Avatar
    Join Date
    Sep 2017
    Posts
    51
    Character
    Thane Mchaggis
    World
    Zodiark
    Main Class
    Warrior Lv 80
    Also yeah, give mounts from top 100 a better OST other than a basic one.
    (2)

  3. #63
    Player
    Vejjiegirl's Avatar
    Join Date
    Feb 2013
    Posts
    1,344
    Character
    Raelynn Lovelace
    World
    Hyperion
    Main Class
    Warrior Lv 90
    Suggestion from Dacer

    Please prevent people from queueing in ranked if there's no ranked season happening.
    (10)

  4. #64
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,056
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    Current speculations for 5.15 adjustment patch:

    Ninja get tune down but not in the potency aspect. Assassinate is likely to be replaced with a new action ( could be shadows fang) to make in line with every Meele shares Smite. Increase CD on Shukuchi (45s?) and III Wind (45s?)

    Monk will get tune down by increase CD on Riddle of Fire and Riddle of Earth.

    They may either revert 15% Meele passive damage buff or lower it to 10%.

    They may adjust the gauge system. Making it losing 75% of gauge instead of 50%. This will reduce the chance of on GC domination.

    24 men will be restored and 8 men premade will be restored.

    Invulnerable from red pawn will be increased to 15s from 10s

    Mount speed will be reduced by 25%
    (0)

  5. #65
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Rewind back to 5.0s PvP and try again, 5.1 PvP honestly deserves the 1.0 Dalamud treatment.

    Failing that, having the developers actually talk us through their through process, like they used to in Heavensward (example), would be nice. I'd love to know the reasoning behind potions with an insane delay on activation, for example. If the developers are unable to justify their changes in a community rep post, maybe the changes shouldn't be taken to begin with. Heck, we even had some community rep posts throughout Stormblood (example), but the kind of huge changes 5.1 saw doesn't get a single word? Is the PvP community just not worth engaging with anymore?
    (6)
    Last edited by Nalien; 11-24-2019 at 03:58 AM.

  6. #66
    Player

    Join Date
    Jul 2011
    Posts
    644
    Yeah it would be fine to have an incentive to run feast training for exemple once a day.
    Good Exp reward for exemple, so we can have somes games on peak time.
    We can arge guys will sometimes not heal to finish it early, but its already the case for any reward anyway, and it's still a minority of people doing this.

    And pls never listen to guys complaining about rewards on casual pvp. such as frontline, feast training, rival wings, they tend to forget one thing : reward keep the modes alive, they can play on peak times if there enough incentive to play.

    Maybe you get the frustration of somes players doing whatever and care only of the rewards. But when mode is dead because there no incentive to do ?
    Its just dead, and then you complaining about the rewards for nothing.

    I have see plenty of times guys complains about these rewards, for the moogle event for exemple. You can argue, but without garo of these moogle tomes you din't see the big difference ?
    (2)

  7. #67
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,056
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    This forum is really not providing any useful feedback/ information compares to other forum. There is no progressive discussion over anything; merely push-pull between people that complains and people that disagree.
    (1)

  8. #68
    Player
    testname's Avatar
    Join Date
    Jun 2017
    Posts
    232
    Character
    Rin Shima
    World
    Raiden
    Main Class
    Paladin Lv 90
    Suggestion :

    Hire new people to design pvp
    (5)

  9. #69
    Player
    BloodRubyXII's Avatar
    Join Date
    Nov 2013
    Location
    Völs am Schlern, Italy
    Posts
    1,007
    Character
    Owa Owa
    World
    Odin
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Sigvarr_Ulfbeard View Post
    from the start of the patch i've thought Nascent Flash was really lacking, tried using it with aoe's, single targeting etc, felt like it didnt relieve any pressure or anything. would like to see it apply a small shield similar to how it is in pve to make up for the lack of healing, either that or buff the healing returned.
    Yeah, doesn't hold a candle to how good tbn and intervention are. It's not awful, it's just underwhelming which has obviously been done deliberately on the basis that warrior burst is like being hit by a ton of bricks.
    (1)
    FanGathering Mail Rail London Nov 2019 (✓)
    Lavigne#0001
    PvPaissa Staff - https://discord.gg/sUy86UC
    Leader of Reign Community (2004-Present)

  10. #70
    Player
    Noitems's Avatar
    Join Date
    Aug 2018
    Location
    New Gridania
    Posts
    926
    Character
    Noitems Ever
    World
    Goblin
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by BloodRubyXII View Post
    Yeah, doesn't hold a candle to how good tbn and intervention are. It's not awful, it's just underwhelming which has obviously been done deliberately on the basis that warrior burst is like being hit by a ton of bricks.
    Add in that now Inner Chaos trades in it's extra BG for an old Full Swing effect (10% Damage Taken Up) it feels like they want to keep it as is to avoid making it too good with an insane healing ability to boot.
    (0)

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