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  1. #33
    Player
    MeeYow's Avatar
    Join Date
    Jan 2012
    Location
    Windurst
    Posts
    171
    Character
    Mee Yow
    World
    Ragnarok
    Main Class
    Paladin Lv 60
    It can... but I doubt there's 16+ terabytes of data in this game. A server merge shouldn't take more than 6 hours tops and that's with a 1-2 hour buffer to make sure nothing broke.
    How much would the individual character transfers (especially in the case of Ragnarok) and then the implementation of 1.21a add to the downtime? I get the feeling those cases would have a larger downtime to data transfer ratio than just a flat out merge. I would hope they had the foresight to at least have Ragnarok prepared for data before hand, but they would have had to wait until servers went down to transfer the most up to date data.

    Edit: http://lodestone.finalfantasyxiv.com...a840f21fa3f409 _._
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    Last edited by MeeYow; 03-27-2012 at 10:39 PM.