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  1. #1
    Player
    Masamune1004's Avatar
    Join Date
    Jun 2011
    Location
    Yes
    Posts
    1,438
    Character
    Isidula Granviir
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Chrees View Post
    It's the GLA weapon that comes from Dzemael Darkhold...sorry bud, haha.
    Aww...

    /dreamschrushed
    (0)

  2. #2
    Player
    BruceyBruceyBangBang's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Masamune1004 View Post


    AF weapon? Or is this already in the game?
    This is speed chest reward for darkhold. Very old weapon.

    Quote Originally Posted by Chrees View Post
    It's the GLA weapon that comes from Dzemael Darkhold...sorry bud, haha.
    The little lalanugget beat me to it!
    (1)

  3. #3
    Player
    Delsus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah, where else?
    Posts
    3,697
    Character
    Delsus Highwind
    World
    Odin
    Main Class
    Red Mage Lv 86
    All patched up, now what to do for the next 7hrs 10 mins hmm maybe sleep through some of it.
    (0)

  4. #4
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Since I'm apparently one of only six people who play PLD, I'll be the one to be giddy here:

    Cover
    -Recast time reduced from 180 to 60 seconds.
    -Effect duration reduced from 20 to 15 seconds.
    A 5 second loss in duration for a -120 second recast? Hell yes, I'll take it!

    Divine Veil
    - Recast time reduced from 120 to 60 seconds.
    - Effect duration reduced from 30 to 20 seconds.
    - Blocks all physical attacks from the front.
    - Healing over time effect granted by Cure and Cura now stacks with the white magic spell Regen.
    * Healing efficacy reduced in exchange for longer effect duration.
    If the "blocks all physical attacks from the front" lasts the entire 20 second duration, then this ability is now amazing and actually worth using. The stacking with WHM Regen is also wonderful.

    Spirits Within
    - Recast time reduced from 120 to 60 seconds.
    - Revised effect:
    Delivers a high-accuracy melee attack at close range. Increased damage with greater current HP.
    Combo Action: Phalanx
    Combo Bonus: Increased enmity.
    I cannot stress how great this is. Cooldown cut in half, it's original combo bonus is now it's normal effect PLUS an accuracy bonus, and it now increases enmity. I am stupidly giddy about this.
    (15)

  5. #5
    Player
    KamikazeMan's Avatar
    Join Date
    Jul 2011
    Posts
    870
    Character
    Lodovico Rivers
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Alerith View Post
    Since I'm apparently one of only six people who play PLD, I'll be the one to be giddy here:



    A 5 second loss in duration for a -120 second recast? Hell yes, I'll take it!



    If the "blocks all physical attacks from the front" lasts the entire 20 second duration, then this ability is now amazing and actually worth using. The stacking with WHM Regen is also wonderful.



    I cannot stress how great this is. Cooldown cut in half, it's original combo bonus is now it's normal effect PLUS an accuracy bonus, and it now increases enmity. I am stupidly giddy about this.
    Great indeed. I feel like the only person on my server who is actually excited to use PLD
    (2)

  6. #6
    Player
    AlexNiculaie's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    671
    Character
    Alex Niculaie
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Yeah, I'm really digging these changes. Just about all of these things, actually.
    (1)

  7. #7
    Player

    Join Date
    Dec 2011
    Location
    Uldah
    Posts
    153
    Not sure if anyone mentioned this. But it may be worth mentioning for tab-whores like myself: [dev1356] Players will no longer target KO’d enemies when subtargeting is toggled off.
    (1)
    vii.guildwork.com

  8. #8
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by KiraAmane View Post
    Not sure if anyone mentioned this. But it may be worth mentioning for tab-whores like myself: [dev1356] Players will no longer target KO’d enemies when subtargeting is toggled off.
    It's definitely better, it still doesn't explain why you can target mobs 10 yalms in the distance before the one standing directly in front of you
    (8)

  9. #9
    Player
    Sortis's Avatar
    Join Date
    Jul 2011
    Posts
    55
    Character
    Sortis Wylder
    World
    Exodus
    Main Class
    Rogue Lv 60
    Quote Originally Posted by KiraAmane View Post
    Not sure if anyone mentioned this. But it may be worth mentioning for tab-whores like myself: [dev1356] Players will no longer target KO’d enemies when subtargeting is toggled off.
    I know!!!!! CHRISTMAS COMES EARLY!!!!
    (0)

  10. #10
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    [dev1349] After viewing a cutscene via The Unending Journey in a private room, players will now be returned to the cutscene selection interface.
    YES.

    *crickets chirp in the back*

    No seriously, this was pissing me off.
    (7)

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