Page 4 of 5 FirstFirst ... 2 3 4 5 LastLast
Results 31 to 40 of 41
  1. #31
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,143
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Nedkel View Post
    You had them when moogle tomes were available was it that bad? I would like queue times a ton shorter, the 8v8v8 mode will not solve it completely.
    It was much better before and there is always will be a match 15 to 20 mins at non peak time. It is usually against people that are there to PvP, not for the reward. It was much more fun and challenge instead of current zerging
    (2)

  2. #32
    Player
    Atreiden's Avatar
    Join Date
    Jul 2019
    Posts
    5
    Character
    Atreiden Erebos
    World
    Omega
    Main Class
    Warrior Lv 100
    Removing 24man frontlines was really bad move. Been pvping for years in this game and the new queue times are insane. I really hope they restore 24mans because this is terrible even in primetime and completely dead outside, unlike before.
    (6)

  3. #33
    Player
    NyneSwordz's Avatar
    Join Date
    Oct 2017
    Posts
    574
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 90
    I think maybe people don't enjoy the new pvp style. I'm just hoping SE adjusts some Warrior abilities, namely Nascent Flash, to make the class fun again.
    (0)

  4. #34
    Player
    Raiu's Avatar
    Join Date
    Sep 2017
    Posts
    52
    Character
    Baltzar Morgade
    World
    Omega
    Main Class
    Gunbreaker Lv 90
    I think FFXIV PvP has some charm to it, and it has grown on me for sure. But I can certainly understand that it doesn't appeal to a majority of people.

    However, I think the current size for Frontline is not a good idea when the majority of the population looks away from PvP in general. It needs to become lower numbers. Not even World of Warcraft which is a way heavier PvP game use these large numbers in a single PvP match.
    (2)

  5. #35
    Player
    BloodRubyXII's Avatar
    Join Date
    Nov 2013
    Location
    Völs am Schlern, Italy
    Posts
    1,007
    Character
    Owa Owa
    World
    Odin
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Raiu View Post
    Not even World of Warcraft which is a way heavier PvP game use these large numbers in a single PvP match.
    It used to (Wintergrasp, Tol Barad, Ashran) and still does in two modes (Isle of Conquest, Alterac Valley), the former being a massive issue because most servers were skewed in favour of a particular faction, and so if you were on the worse end of the deal even with a million stacks of Tenacity your chances of winning were almost nonexistent. In fact WoW was worse for it, before with the first 2 PvP battles mentioned, raid bosses were locked behind them and before they made it so there needed to be an equal number of players inside for both factions; I never even got to see VoA as current content because I was Alliance on Deathwing EU, which never had any chance of winning when we were outnumbered practically 4:1.
    (1)
    Last edited by BloodRubyXII; 12-01-2019 at 01:24 PM.
    FanGathering Mail Rail London Nov 2019 (✓)
    Lavigne#0001
    PvPaissa Staff - https://discord.gg/sUy86UC
    Leader of Reign Community (2004-Present)

  6. #36
    Player
    RyuSaarva's Avatar
    Join Date
    Dec 2014
    Posts
    1,094
    Character
    Ryu Saarva
    World
    Phoenix
    Main Class
    Bard Lv 90
    thats how frontline was always before the moogle event, I never bothered with it at early morning or late night because it would take too long, took me 15 minutes at 11pm yesterday and that is good for pvp.
    (0)

  7. #37
    Player
    Raiu's Avatar
    Join Date
    Sep 2017
    Posts
    52
    Character
    Baltzar Morgade
    World
    Omega
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by BloodRubyXII View Post
    It used to (Wintergrasp, Tol Barad, Ashran) and still does in two modes (Isle of Conquest, Alterac Valley), the former being a massive issue because most servers were skewed in favour of a particular faction, and so if you were on the worse end of the deal even with a million stacks of Tenacity your chances of winning were almost nonexistent. In fact WoW was worse for it, before with the first 2 PvP battles mentioned, raid bosses were locked behind them and before they made it so there needed to be an equal number of players inside for both factions; I never even got to see VoA as current content because I was Alliance on Deathwing EU, which never had any chance of winning when we were outnumbered practically 4:1.
    This is true and I sort of forgot about it.

    However, I do think that it's easier to create a matchup when it's 2 factions (Horde Vs. Alliance) rather than 3 factions like FFXIV has it, even if you're able to freelance it. Not many people do.
    (0)

  8. #38
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,143
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    Wait for almost 2 hours for a Frontline on a Sunday mourning? Just because of some amateurs complaining about being ston by premade?

    Flusters gives us back 24 men and let those who don’t want to improve cry us a river
    (1)

  9. #39
    Player

    Join Date
    Jul 2017
    Posts
    3,327
    What I find most shocking is that certain players feel that this change was a net positive, and defend it using the well that is PvP wait for more rewards. It baffles me personally.
    (4)

  10. #40
    Player
    testname's Avatar
    Join Date
    Jun 2017
    Posts
    232
    Character
    Rin Shima
    World
    Raiden
    Main Class
    Paladin Lv 90
    the last update killed pvp on many layers, before I had fun leveling up my jobs from 30 to 50 just on pvp matches

    please redo it :/
    (2)

Page 4 of 5 FirstFirst ... 2 3 4 5 LastLast