One of the aspects of FFXI that I just loved was the world NMs. What set them apart and made them fun was that they were just like any other mob - only different in name and level! I'm not a big fan of the large, visually different, and also grouped NMs of the XIV world. I loved the idea that I could solo-camp random NMs and this was a way I spent my downtime in XI - even for crap items! It was just...fun.
At the same time, the XIV NMs that aren't unique in appearance or grouped are...just not fun for the reason that they pop every 5 minutes!
Here are some of the reasons I loved these:
1. Random spawn conditions - This just made each outing more exciting since you never knew if you were going to get lucky. At the same time, I can't tell you how many times I would be traveling from Sandoria or Bastok on chocobo only to take a slight detour to check if JEJ or Lizzy were up. In addition to this, just knowing how to force-pop an NM (placeholders, time, etc) was a huge kick! I killed hours on Eastern Shadow and Argus but not solely because of the drop - a lot had to do with just getting the kill of an insanely rare mob! I also remember rushing right after maintenance to hopefully get claim on some of the more challenging mobs!
2. I met a lot of new friends - I camped JEJ, well, just because he never dropped for people! Long after I got my rabbit charm or empress pin I would often find newer players standing in one spot or traversing an area I knew all too well. Generally, I would stop and help them on THF just because I knew the feeling. And guess what? A lot of these players became friends!
3. There's just something...funny...about accidentally pulling the NM - I cannot say how many times I get a laugh thinking about E.Ranfaure(S) grinds where someone pulled the colibri NM!
4. Crappy droprates - Sure made each drop, no matter how useless, something to be proud of. At the same time, I loved hearing the stories of how someone was just walking through the caverns and happened to come across Argus only to claim, kill, and get the drop! Some of these stories grew into server fables that came up in random parties, even.
Look, I'm not asking for epic drops - that kind of thing can lead (but not always) to some poor behaviors. What I am asking for is the same kind of world NM content that gave us such endearing experiences like the ones in XI with so-so yet unique drops. The drops don't even have to be useful - they can just be for trophy purposes (I love this idea)!
These experiences were so endearing (to me, at least) that I made good on my word - on the final day of the Ifrit server I went down as I always planned to: fighting Jaggedy-eared Jack. It seemed fitting to let the server (and my character) fade to black against the first ever NM that took me down.
Please bring these back!