Results -9 to 0 of 68

Threaded View

  1. #18
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by TouchandFeel View Post
    The reason it is a bad idea is simple, it throws a huge wrench into the balancing of the tank jobs.

    Providing one job in a role something of value, even if it's use is fairly niche, without providing the other jobs of that role a variant of it or something of equivalent value unique to those jobs ends up tipping the scales in favor of that one job.
    You mean like cover? Or clemency? Or shield bash? Those things PLD has that no other tank has any equivalent to?

    PLD has so much random stuff thrown on it but none of those things break balance at all, they range from niche skills that are more for authenticity than purpose or at best progression tools which PLD is king of. You rarely see any of these skills used in content that matters outside of occasionally cheese strats. People talk a big game about how things would destroy balance if it ever got added, but then if it comes out people realise it’s not as huge of a deal as they made it out to be.

    I remember before RDM came out SMN’s were asking for physick to be made to scale off INT so it wasn’t completely useless to them and you had people going around claiming “oh but then SMNs would replace healers!”. You can see how laughable that idea is now with hindsight from the addition of RDM.

    It’s just another party member with a raise spell. Are parties with a RDM or SMN so much more broken than a party without? Hell those jobs aren’t even meta.

    Putting aside the people that believe raise should be healer exclusive, ask yourself if a PLD having raise is any more broken than anyone else having it really?

    Quote Originally Posted by whiskeybravo View Post
    You know what else saves a run? Not being bad. People will always ask for something to be easier instead of looking to improve themselves or others.
    By your logic raise should be removed from the game altogether then? I mean if you ever die you should just not have been bad right? In fact, all dps and mitigation tools except for what is exactly needed to survive with 1hp and kill the boss at exactly 1 second left on the enrage timer should be removed too, doesn’t that follow? If anyone makes any kind of mistake, they should have stopped being bad right?
    (3)
    Last edited by Cabalabob; 11-09-2019 at 09:29 AM.
    Quote Originally Posted by Gilthas View Post
    The anonymity of the internet is what leads people to become jerks online.

    You could make a game where all you did was run through fields of flowers holding hands and you'd still get a guy telling you you're doing it wrong.

    Quote Originally Posted by Mcshiggs View Post
    Everyone knows you skip through fields of flowers holding hands, running noobs need to go back to WoW.