This is just my opinion, but when I think of a Paladin in any game, I always think about healing magic being supplementary to their sword and shield, maybe they have a heal and a regen at most, a raise just seems like a little much. We don't want PLDs to have too many healing spells or else it might as well be a discount healer, Clemency is already stupid strong, I've done synced dungeon bosses with nothing but Clemency and a RDM casting verCure, a raise on top of that sounds like too much for a tank.
Not to mention that PLD has Clemency on top of Intervention, Cover, and Divine Veil, this all comes with good damage as well, so is a raise really necessary?

Reply With Quote



