Quote Originally Posted by Orophin View Post
You say don't make the drops useful, yet it seems most of the threads that pop up about open-world NMs with long spawn times usually centers around competition between various LS's to claim said NM. There's not much of a point of putting special spawn conditions on a mob for a vanity-only item. Hardcores (the definition here being people that will camp something hours at a time) are going pursue something that actually progresses their character, not some rabbit hat with no stats.
They can make the trophies have a low drop rate, so that it takes more than one kill to get.

Yoshida has said sought-after gear is coming from instances. So this is NM hunting for the sake of NM hunting. Trophies are the way to go.