Quote Originally Posted by Breadgehog View Post
I'm genuinely unsure if you read the post. The near-entirety of my concerns are with how DRK plays while levelling, and I specifically mention how good Flood is to start, but it falls off HARD once the other tanks have access to actual combo actions. If someone's post is "DRK really struggles with AoE before 72 and as a result has issues with big pulls compounded by reworks to its defensive kit", it's a bit rich to talk about how good it is after that point. I'm not saying DRK has to be an AoE star at all points of the game, just that it's glaringly bad for a considerable part of its levelling experience. In the end most of the issues could be resolved by some skill acquisition order changes or other small QoL things like Blood Weapon duration, it doesn't need sweeping buffs.
I'm unsure if you've even bothered to read my post then. I've already explained that Flood is the reason DRK is not doing bad and is adequeately balanced with the other tanks. The other tanks with their "combo" do not match up to the Flood burst until *atleast* 8 GCDs in, in which everything is already dead and DRK is also regaining mana to, again blast out more 250/300 oGCD potency.

If you were talking about gameplay then maybe? Although I hardly see how 1-2 1-2 is any more engaging than 1a 1a 1a 1c 1e.

But as far as actual effectiveness goes, DRK does fine whilst levelling and is probably the best dungeon tank at 80. No TBN till 70? Rampart + Shadow Wall + Reprisal + Arms Length is more than enough.