Quote Originally Posted by Windwalker View Post
I agree about living dead being a dumb ability, the problem is that.... if the healer cannot heal you fully or misses it, your dead. Came across a few DRK's in dungeon that decided it would be a good idea to pop living dead after pulling a massive amount of monsters, only to suddenly die instantly, something the healer could have healed normally without wiping. Playing DRK, i avoid using this ability due to a huge risk of wiping, should the healer miss it.
The thing is we already have "Heal them to full or they die!" 3D graphical markers in the form of Doom debuffs, which could thereafter take on visible and audible timers. I don't see why the same wasn't applied to Living Dead, even if only technically needing for 100% of HP to be filled instead.