Quote Originally Posted by Crushnight View Post
If Chemist does get added it will be a magical based healer using mp, because it has to thanks to esuna/respose/lucid dreaming, thank you cross role you limited how healers can be going forward because any new healer has to cast esuna/respose(for that 1 single quest at lv80), swiftcast becomes pointless if no cast time, lucid dreaming is there for mp.

Now could Chemist work like that sure their cast times can be potion mixing but what do you use for raise equivalent?, how about ogcd immediate heal? shield? only damage nuke 'spell'? only dot 'spell'? only aoe 'spell'?

When you go to answer these questions Chemist starts getting more and more restrictive yet it is a goddamn Chemist mixing anything and everything is what they do to buff/heal/hurt. FFXIV current healer design feels too restrictive for Chemist and that is a shame personally.
Personally I imagined a chemist would be like that character 'Honey Lemon' (?? lol) in the Big Hero 6 movie- that mixes things on the fly and throws it lol. Throwing gels and spores at people, with some emphasis on quirks. That or heavily Garlean based as a sort of engineer.

Like the spore concept maybe they have a bag full of seeds that they use magic to grow into useable substances, then with aether create a spore/gel like orb to toss them with. Can add some gimmicks beyond the mixing like a lot of the spore spells grow and have after effects / interactions. Like throwing a growing regen (regen + each tick grows), heal that triggers and then triggers again when entering a new growth cloud (clouds being some other mechanic), perhaps aoe shields based on a target area (cloud of spores that reduce damage to X value, like a shield), setting up symbiotic spores onto other players that makes that player become a healing platform (making them a sort of temporary fairy).

Similar and the two can take from each other but with Garlean they'd be able to use a lot of tech toys, and perhaps have some sort of building gimmicks if they really go into the engineer concept (like a few phases that allow them to place down an object and each phase builds on it till you have like a shield generator/power pylon, turret, etc that lasts some short while). Perhaps a backpack minion that holds all your supplies and recuperates you (doesn't heal others), follows you like a roomba or something lol- your buildings can set atop your roomba . Playing around with silly stuff like an ultimate causes your roomba to morph into a spider-legged healing magitek walker with you on top with a giant cannon (replaces all your heals with stronger variants, like one heal goes from a single target to a line beam). Here you use magic to charge your roomba and such, and esuna can be cast from it (although just animation wise, we don't want any sort of pet delay issues- the command will technically come from the player and the roomba if it can will animate as if it casted it but the spell is going out no matter what).

Dunno feel like you could have fun with it. Although I don't have a crazy strong horse in this race, I'd be fine with whatever they come up with (I play with all jobs but healer isn't a role I "main"). I'd rather put my horse into a transformation based job :3.