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  1. #11
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    I'd prefer a chemist type healer over a geomancer tbh, but that's personal preference due to how interesting overall that chemists can be. Geomancer can either be added as a new class, or they could put the type of healing geomancers use into AST. Either one could work.
    (1)

  2. #12
    Player
    Savagelf's Avatar
    Join Date
    Jan 2013
    Location
    New Gridania
    Posts
    1,712
    Character
    Aribeth Lightbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 90
    ast use the healing for heavens geomancer use heal for earth. the two drawn they power for difference sources. a chemist I have suggest could be a more called medic could have it roots in garlen empire since they can't use magic to heal.
    (0)

  3. #13
    Player
    Jkap_Goat's Avatar
    Join Date
    Feb 2016
    Location
    Ul dah
    Posts
    720
    Character
    Jkap Goat
    World
    Gilgamesh
    Main Class
    Weaver Lv 80
    I want Geomancer!! I want it so bad. To be a Geomancer and to be one with nature <3
    (3)

  4. #14
    Player Mhaeric's Avatar
    Join Date
    Apr 2012
    Location
    Vancouver, BC
    Posts
    2,141
    Character
    Mhaeric Llystrom
    World
    Balmung
    Main Class
    Red Mage Lv 97
    Quote Originally Posted by KitingGenbu View Post
    Or you could take it one further and do what Star Wars The Old Republic did and just make half your Commando Medic's heals be gunshots or grenades.
    (5)

  5. #15
    Player
    Dezenhall's Avatar
    Join Date
    Apr 2019
    Posts
    3
    Character
    Slade Dezenhall
    World
    Hyperion
    Main Class
    Ninja Lv 50
    I could see it now. Chemist prescribes potion, hi-potion, x-potion ect for 500% potion potency and reduced cool down.
    (3)

  6. #16
    Player Soge01's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    2,406
    Character
    Waira Amarilla
    World
    Faerie
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Mhaeric View Post
    Or you could take it one further and do what Star Wars The Old Republic did and just make half your Commando Medic's heals be gunshots or grenades.
    Basically what Ana and Baptiste can do in Overwatch. That style of gameplay in here would be pretty fun.
    (0)

  7. #17
    Player
    MikkoAkure's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    2,186
    Character
    Midi Ajihri
    World
    Hyperion
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Mhaeric View Post
    Or you could take it one further and do what Star Wars The Old Republic did and just make half your Commando Medic's heals be gunshots or grenades.
    This is basically the flintlock class from Final Fantasy Tactics Advance 2. Prime your gun and then shoot protects and cures at your allies. So it already has precedence in the Final Fantasy universe.
    (0)

  8. #18
    Player
    VenKitsune's Avatar
    Join Date
    Aug 2015
    Posts
    461
    Character
    Ven Diclonius
    World
    Cerberus
    Main Class
    Dark Knight Lv 90
    Okay look, i get it, its a FF game and people have jobs they liked in previous games and they want to see how they might work in an MMO setting, and so they can play them out thematically...

    But seriously, im getting a bit tired of "And the next job is....Yet another class based off of or entirely ripped off of one of our previous games!". Why can't we have something original or unique to the game?

    Shapeshifter job? Hardly original, but Yes please, very please.
    Maybe some healer that heals through attaching parasites to party members, kidna like leeches? Sounds cool.
    Class that uses...basically any weapon from history that hasnt been used before? Flail? Halberd? War hammer?

    SE could literally do anything they want...But people screaming for "I wana play this!" Doesnt exactly help their creativity if they are forced to cave to player demand. Remember what happened to Blue mage? Yea...Most people knew it wouldn't work in an MMO setting without it basically becoming a reskinned black mage...and yet demand forced them to add it, and people hated it. Don't just ask for something just because you want it, it has to work in an MMO setting first, and i for one think it'd be best for us to encourage them to come up with something new, instead of throwing demands down their throats about how you simply MUST have your favourite class in the game that may or may not even work without it being stripped down massively.
    (0)
    2.0 Veteran from 2013. Just looking to be helpful. DRK is Love, DRK is life.

    (Ignore the levels on my character card, the tool i used to make it hasn't been updated for 4.0)

  9. #19
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    I would rather have something completely different then what we currently have but understand why some want Geo
    (0)

  10. #20
    Player
    Savagelf's Avatar
    Join Date
    Jan 2013
    Location
    New Gridania
    Posts
    1,712
    Character
    Aribeth Lightbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 90
    I agree that we should more job for ffxiv I just don't see chemist because of alchemist. through a medic I could seen with lore be how it is. I think rename chemist to medic might work or it might not it might look to much like scoudrel for tor
    through I could see them doing medic with drone like one that garlen use. I do see geomancer in card too the lore would work. one could doing medic with them use drone to heal the party member through that may look alittle like scholar.
    (1)

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