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  1. #1
    Player
    Jkap_Goat's Avatar
    Join Date
    Feb 2016
    Location
    Ul dah
    Posts
    720
    Character
    Jkap Goat
    World
    Gilgamesh
    Main Class
    Weaver Lv 80
    I want Geomancer!! I want it so bad. To be a Geomancer and to be one with nature <3
    (3)

  2. #2
    Player
    Dezenhall's Avatar
    Join Date
    Apr 2019
    Posts
    3
    Character
    Slade Dezenhall
    World
    Hyperion
    Main Class
    Ninja Lv 50
    I could see it now. Chemist prescribes potion, hi-potion, x-potion ect for 500% potion potency and reduced cool down.
    (3)

  3. #3
    Player
    VenKitsune's Avatar
    Join Date
    Aug 2015
    Posts
    461
    Character
    Ven Diclonius
    World
    Cerberus
    Main Class
    Dark Knight Lv 90
    Okay look, i get it, its a FF game and people have jobs they liked in previous games and they want to see how they might work in an MMO setting, and so they can play them out thematically...

    But seriously, im getting a bit tired of "And the next job is....Yet another class based off of or entirely ripped off of one of our previous games!". Why can't we have something original or unique to the game?

    Shapeshifter job? Hardly original, but Yes please, very please.
    Maybe some healer that heals through attaching parasites to party members, kidna like leeches? Sounds cool.
    Class that uses...basically any weapon from history that hasnt been used before? Flail? Halberd? War hammer?

    SE could literally do anything they want...But people screaming for "I wana play this!" Doesnt exactly help their creativity if they are forced to cave to player demand. Remember what happened to Blue mage? Yea...Most people knew it wouldn't work in an MMO setting without it basically becoming a reskinned black mage...and yet demand forced them to add it, and people hated it. Don't just ask for something just because you want it, it has to work in an MMO setting first, and i for one think it'd be best for us to encourage them to come up with something new, instead of throwing demands down their throats about how you simply MUST have your favourite class in the game that may or may not even work without it being stripped down massively.
    (0)
    2.0 Veteran from 2013. Just looking to be helpful. DRK is Love, DRK is life.

    (Ignore the levels on my character card, the tool i used to make it hasn't been updated for 4.0)

  4. #4
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    I would rather have something completely different then what we currently have but understand why some want Geo
    (0)

  5. #5
    Player
    Savagelf's Avatar
    Join Date
    Jan 2013
    Location
    New Gridania
    Posts
    1,712
    Character
    Aribeth Lightbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 90
    I agree that we should more job for ffxiv I just don't see chemist because of alchemist. through a medic I could seen with lore be how it is. I think rename chemist to medic might work or it might not it might look to much like scoudrel for tor
    through I could see them doing medic with drone like one that garlen use. I do see geomancer in card too the lore would work. one could doing medic with them use drone to heal the party member through that may look alittle like scholar.
    (1)

  6. #6
    Player
    VictorTheed's Avatar
    Join Date
    Mar 2015
    Posts
    845
    Character
    Victor Theed
    World
    Goblin
    Main Class
    Miner Lv 90
    We already got enough magical healers for now, I'd like something different then a magical healer, I'd like a more non magical based healer like a field medic or chemist or some kind of combat doctor.
    (6)

  7. #7
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,070
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by VictorTheed View Post
    We already got enough magical healers for now, I'd like something different then a magical healer, I'd like a more non magical based healer like a field medic or chemist or some kind of combat doctor.
    The problem is the immediacy of combat here. In a turn-based RPG you can assume your combat medic is doing stuff between turns. In a live-action battle... what do they do? How do they instantly apply HP restoration in a convincing way, outside of throwing potions?

    Magical healers are much easier to make sense in battle. That's why we have a focus on them.
    (1)

  8. #8
    Player
    Brightshadow's Avatar
    Join Date
    Mar 2011
    Posts
    798
    Character
    Lumen Stargazer
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Iscah View Post
    The problem is the immediacy of combat here. In a turn-based RPG you can assume your combat medic is doing stuff between turns. In a live-action battle... what do they do? How do they instantly apply HP restoration in a convincing way, outside of throwing potions?

    Magical healers are much easier to make sense in battle. That's why we have a focus on them.
    I've never in my life thought that I would hear that magical healers make more sense than science healers ... You would obviously throw the potion at them how they have always done it in games like FF tactics and rikku throwing potions in FFX.
    (3)

  9. #9
    Player
    MikkoAkure's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    2,204
    Character
    Midi Ajihri
    World
    Hyperion
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Andevom View Post
    I'm not even arguing the name, more how the mechanics of the job don't really work with XIV's gameplay. Chemists fool around with stuff in your inventory to make either buffing or damaging effects. Works great in a turn based RPG where you can open up menus easily. Strip that away, and you're just going more for the aesthetic than the actual function of the job.
    So?

    Summoner, bard, red mage, dancer, and dark knight are all different degrees of being different from their source job yet they’re in the game. There’s even whole threads on people being upset they didn’t FFXIV-ize blue mage to fit it in the rest of the game.
    (4)

  10. #10
    Player
    Andevom's Avatar
    Join Date
    Aug 2013
    Posts
    718
    Character
    Andevom Vonskivaux
    World
    Diabolos
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by MikkoAkure View Post
    So?

    Summoner, bard, red mage, dancer, and dark knight are all different degrees of being different from their source job yet they’re in the game. There’s even whole threads on people being upset they didn’t FFXIV-ize blue mage to fit it in the rest of the game.
    Summoner: Summons creatures to aid the party in battle. FFXIV's SMN does this.
    Red Mage: Casts both black and white magic, battles with swords. FFXIV's RDM does this.
    Dark Knight: Heavily armored, battles with Great Swords, uses Darkness-based attacks. FFXIV's DRK does this.
    Dancer: Dances to both harm the enemy and buff the party. FFXIV'S DNC does this.

    Main Series Chemist: Mixes items in the inventory to create various effects. I don't see that working in XIV as it requires consumables to work.
    FFT's Chemist: Throws healing items = Useless in XIV. It's an initial job you use because you have no other viable means of healing people at that point in the game. Chemist abilities literally just unlock which items they can use. A starter Chemist, for whatever reason, has no idea how to drink or throw a Hi-Potion because I guess the glass vials they're in are more sophisticated somehow.

    Players are upset about BLU because it's a Limited Job more than anything else. The reason they want it changed is so it can be a traditional job that can be used in all content. Again, this has similar issues because doing so runs the risk of stripping the job's identity down to the point where "It dresses like a Blue Mage, but that's about it." BLU is a little less dramatic because, I suppose, you *could* rework the job. I'm just not exactly sure how.
    (2)
    Last edited by Andevom; 11-09-2019 at 01:50 AM.

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