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  1. #1
    Player
    Voorhees13's Avatar
    Join Date
    Nov 2017
    Posts
    7
    Character
    Styrbjorn Warwolf
    World
    Zalera
    Main Class
    Samurai Lv 80
    My point is that, that mentality is ridiculous in general. PvP is competitive in nature and for people who pour hours of time into practicing and learning shouldn't be punished by people who que casually just for a one time reward. I mean if that's the idea, the people who que casually get their reward, change the system of pvp through complaints, and those of us who que daily and play for hours specifically for pvp are punished because people don't want to learn is my specific point.

    I doubt they will ever add 24s for premades, so instead I have to vent about the fact that I play mostly one main mode: pvp and that people want to break even further because they don't really want to play more than casually.

    I do get your point, I just strongly disagree with it. PvP should be competitive as it is in every other game. Just because a casual player wants a mount doesn't mean pvp should be wrecked to allow that mentality. Its like me complaining that I want the mentor roulette mount but don't want to do the extremes to unlock mentor roulette. If more people actually made an effort to learn and listen to callouts and improve themselves, things would be better. I don't want to que for 1 hour [As Freelancer mind you] and end up on a team who does nothing. I'm on for hours on end, waiting for a q to pop, and then watching people afk, ignore calls, and do nothing and then blame "q syncs". Idk, that's my take on it.

    I for one, as someone who practices and plays a lot, wouldn't want to be stomped by casuals who are mount farming just because I took time out to organize a team and learn to play cooperatively. I mean, can't every GC do that? Nah, they just jump Mael because they either want to be carried or Adders and Flames [at least on Crystal] refuse to listen most of the time.
    (1)

  2. #2
    Player
    Rilasha's Avatar
    Join Date
    Mar 2015
    Posts
    77
    Character
    R'lasha Nereshyl
    World
    Tonberry
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Voorhees13 View Post
    snip

    I do get your point, I just strongly disagree with it. PvP should be competitive as it is in every other game. Just because a casual player wants a mount doesn't mean pvp should be wrecked to allow that mentality. Its like me complaining that I want the mentor roulette mount but don't want to do the extremes to unlock mentor roulette. If more people actually made an effort to learn and listen to callouts and improve themselves, things would be better. I don't want to que for 1 hour [As Freelancer mind you] and end up on a team who does nothing. I'm on for hours on end, waiting for a q to pop, and then watching people afk, ignore calls, and do nothing and then blame "q syncs". Idk, that's my take on it.

    I for one, as someone who practices and plays a lot, wouldn't want to be stomped by casuals who are mount farming just because I took time out to organize a team and learn to play cooperatively. I mean, can't every GC do that? Nah, they just jump Mael because they either want to be carried or Adders and Flames [at least on Crystal] refuse to listen most of the time.
    I hate to break it to you but the "queue syncs" are making FL PvP the opposite of competitive with one team stomping all over the other two. Premades going against other premades, that's competitive, but premades stomping pugs is the opposite.

    Also, the words "stomped by casuals" is something that never happens, especially if you're a great PvPer, because you can literally outplay casuals due to your skill and experience. Your team isn't finishing on zero points because casuals stomped you that hard... that only happens when a premade stomps casuals.

    Personally, I'd prefer a hard fought win over being on a team that stomps the others. Sure, it gets you one win towards a mount, but isn't it just... boring? I'm only playing FL on JP servers until NA gets decides to git gud wake up and realise that what they're doing isn't healthy for the game and it'll turn off people from playing with the lack of fun that occurs in a stomp, especially if you're on the receiving end.

    Forced freelancer? I guess that'll make great PvPers play in parties again and go up against each other for fun games of minimal stomp chance. I guess my NA alt will wait until then to play.
    (11)


    Also known as Yukikaze Yumishi on Midgardsormr.

  3. #3
    Player
    Voorhees13's Avatar
    Join Date
    Nov 2017
    Posts
    7
    Character
    Styrbjorn Warwolf
    World
    Zalera
    Main Class
    Samurai Lv 80
    And forced syncs will fix this? Nah. It'll just make crap and disorganized teams that will make the situation worse. A 4 man party can't do squat to fix a bad team against 48 others. First it's "bots ruined pvp" then it was "8 man parties ruined pvp" and now it's "q syncs ruin pvp". Next it will be forced syncs followed by "multiple 4 man parties ended up on GC XYZ and ruined pvp". Point is, pvp has always been broken the way its set up. However every "fix" just separates people more. People complain when things are hard, there will always be an excuse.
    (2)

  4. #4
    Player
    BloodRubyXII's Avatar
    Join Date
    Nov 2013
    Location
    Völs am Schlern, Italy
    Posts
    1,007
    Character
    Owa Owa
    World
    Odin
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Voorhees13 View Post
    And forced syncs will fix this? Nah. It'll just make crap and disorganized teams that will make the situation worse. A 4 man party can't do squat to fix a bad team against 48 others. First it's "bots ruined pvp" then it was "8 man parties ruined pvp" and now it's "q syncs ruin pvp". Next it will be forced syncs followed by "multiple 4 man parties ended up on GC XYZ and ruined pvp". Point is, pvp has always been broken the way its set up. However every "fix" just separates people more. People complain when things are hard, there will always be an excuse.
    Well ye, first thing I'll wind up doing is go back to playing with my mates, only reason I don't do it now is
    A) They're all solo queue stacking on Flames, I can't; and I don't want to queue like that.
    B) I'd rather wait the extra and solo queue on Adders, where some of my friends are anyway, than freelance in a premade, because I'm probably more likely to win anyway lol.

    But the end result is literally everyone with mates that queue fl in the discords I'm in are gonna run little groups, whether it's 2, 3 or 4 people, and if several of them happen to wind up on the same GC, which is very possible with only one match going at a time generally; people will be worst off overall lol. At least now we're actually reasonably spread out because a lot of "us" (ie regular ranked feast players that possess enough common sense to do well in Frontlines) don't queue as Freelancer and we're split on a lot of gcs, with that stupid queue sync premade on Flames, a few of us are in Adders, and a lot of the "older" lot are on Mael which is obviously the traditional PvP GC. But if queues become a clown roulette where you can get placed anywhere; losing the draw where you can be on the weakest GC by far multiple times in succession is going to get old fast.
    (0)
    Last edited by BloodRubyXII; 12-19-2019 at 09:42 PM.