Please, reimplement the 8-person Full Party back into Frontlines mode. This game mode is not a small-scale experience. Even if you are placed on opposite Grand Companies, it would be possible to never run into your friends in a game. That is the nature of a large-scale game mode. Is it really playing with your friends if you interact once or twice every 20 minutes in the game? Honestly, I am not really here to
Donate my time to ensure everyone excels at Frontlines or to build a community. This is not the goal of everyone that plays video games. Sometimes, believe it or not, people just want to enjoy a few hours with their friends. Square Enix should be making more of an effort in-game to explain the fundamentals and mechanics of their PvP modes. A lot of people still do not understand how many points can be gained from kills as opposed to running to a low-value objective.
For the players who do not play in premades and feel that they are unfair: I do understand that it can be frustrating. It may feel like a waste of time if you are KO’d as soon as you leave your spawn.
My argument is that is an issue more about the game mode and not about the party size. It can be very valuable to gain points by getting kills at a team’s spawn when that team is separated and cannot regroup. I have seen premades and non-premades take advantage of this. This is just one example. For reference, from my perspective, it also is frustrating when players are not cooperating with the team and running off on their own.
Switch the rewards and achievements or whatever, I don’t care. The core experience that I only care about if being able to play a video game with my friends. And yes, that means more than four people. I do not want to be playing in a group and, as a result, someone else has to sit out. I would rather opt out if that is the situation.