Quote Originally Posted by Newmanxeno View Post
I don't know if trying to save these same "new people" who abandoned another PvP mode, so much so that we have to have a "Revival" every weekend, is the way to go either.
Frontlines just needed a new reward or moogle item event. PvP has never had a high retention rate. Why punish the people who actually want to play it?
The more I think about, I just see the 24 man synced queue as ok. It will force those PUGs to lose and make them play more to actually get their items and leave like they would have anyways.
We were all new. Also, where is the relevancy? Rival Wings is the way it is because there no awareness to it now. On release it was instant pops for both Astragalos and Hidden Gorge. It dies because people get there reward and leave. Many NA/EU players who didn't play it during those points still do not even know if its existence because it's legit a side quest and in the bottom of the Queue. If frontlines didn't have a roulette and it wasn't some-what tied to lore it would meet the same faith. The queue time is already rough right on some datacenters to the point where you have to play around prime times for frontlines. I feel if Rival Wings had a roulette it would be more active than current frontlines because less people have the rewards and the player requirement is less than frontlines. I don't want to start a debate on which is more fun in 5.1 because that's all up to preference. But, on Japanese Datacenters they play almost every day since release and as mentioned above it's consider well received by Yoshi P.

Frontlines also has like 3 times as much rewards as Rival Wings. Rival Wings you get White Magitek gorilla and the Black one. Frontlines overall you can get 3 Grand Company Mounts, Black ADS, Yellow ADS, White ADS, and The Field Commander Set. There are some suggestion thread in another forum post in regards to frontlines and rival wings rewards check them out !