Page 14 of 29 FirstFirst ... 4 12 13 14 15 16 24 ... LastLast
Results 131 to 140 of 283
  1. #131
    Player
    Crit's Avatar
    Join Date
    Oct 2017
    Location
    Litter box in wolves den
    Posts
    253
    Character
    Crit Ful
    World
    Ultros
    Main Class
    Monk Lv 90
    Oh man oh man its getting spicier and spicier haha
    (3)

  2. #132
    Player
    Saintly's Avatar
    Join Date
    May 2015
    Posts
    134
    Character
    Saintly Gallowmere
    World
    Odin
    Main Class
    Fisher Lv 64
    Oh well, sooner or later SE will have to pick a side and screw the other, question is if its gonna pre or solos, since obviously the current state just don't work for either.

    Either will be fine with me tho since there will be plenty of drama and feast will always be there to separate the skilled from the bads.
    I just hope that if they go the solo-forced freelancer route they add some new mounts/rewards.
    (0)

  3. #133
    Player
    Kisama's Avatar
    Join Date
    Nov 2013
    Posts
    108
    Character
    Albert Kisama
    World
    Gilgamesh
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Shinklet View Post
    Would you mind showing me where he said that? Because Yoshi-P has said "we received of lot of positive feedback especially from players in the West." in this interview: https://ffxiv.jeuxonline.info/actual...ir-mmo#english

    Positive feedback tends to imply that he's happy with it right? I mean yeah, wasn't intended obviously, but he sure as hell isn't frowning upon it.

    And considering that the west used the discord queueing method and Japan pugged, I'm really curious to see where Yoshi-P has stated that he has frowned upon this method. Could you link it please?
    He also said that Rival Wings was well received and successful content. For what it's worth.
    (3)

  4. #134
    Player
    Shinklet's Avatar
    Join Date
    May 2018
    Posts
    273
    Character
    Sors Tyche
    World
    Phantom
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Kisama View Post
    He also said that Rival Wings was well received and successful content. For what it's worth.
    and it is, or rather was. Especially in Japan, where Pvp has always been bigger.

    https://www.reddit.com/r/ffxiv/comme...ited_masamune/
    (0)

  5. #135
    Player
    BloodRubyXII's Avatar
    Join Date
    Nov 2013
    Location
    Völs am Schlern, Italy
    Posts
    1,007
    Character
    Owa Owa
    World
    Odin
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Crit View Post
    Oh man oh man its getting spicier and spicier haha
    (2)
    FanGathering Mail Rail London Nov 2019 (✓)
    Lavigne#0001
    PvPaissa Staff - https://discord.gg/sUy86UC
    Leader of Reign Community (2004-Present)

  6. #136
    Player
    Astrophysx's Avatar
    Join Date
    Jul 2017
    Posts
    166
    Character
    Bubble'gum Blue
    World
    Masamune
    Main Class
    Dragoon Lv 53
    I want a glowing weapon for Wolf Collars.
    (1)

  7. #137
    Player
    Mistress_Irika's Avatar
    Join Date
    Nov 2019
    Location
    Limsa
    Posts
    524
    Character
    Ophelia Irika
    World
    Hyperion
    Main Class
    Summoner Lv 100
    As far as I would like to give a thoughtful input it's difficult to agree or disagree with anything here.

    I don't mind if there are separate queues for premades. I don't see how that will work at all. I'm certain that majority that groups up are looking to wind down and just have fun.

    Then there's just being placed on a random team or the ability not to choose a gc to play on. As good as that may sound overall it'll only cause stress over time, and it'll eventually cause people to slowly quit playing frontlines, especially with 24 man being nonexistent. Not everyone has the same win condition in frontlines.

    Honestly, I think people needs to change their mindsets in frontlines before offering ideas here. Whether either idea gets implemented or ignored I don't think it's going to improve gameplay that much at all as long as people's mindsets doesn't improve. This was the same thing I saw when Astragalos first came out before the mode wasn't able to pop freely on it's own. It's scary thinking about the future of pvp.
    (0)

  8. #138
    Player
    BloodRubyXII's Avatar
    Join Date
    Nov 2013
    Location
    Völs am Schlern, Italy
    Posts
    1,007
    Character
    Owa Owa
    World
    Odin
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Mistress_Irika View Post
    I don't mind if there are separate queues for premades. I don't see how that will work at all. I'm certain that majority that groups up are looking to wind down and just have fun.
    Assuming premades could be in 8s, and we had 24man back for premade queues, getting 24 people on one DC to queue up and play the mode would be a challenge in itself, sometimes even getting 8 for Feast is a struggle and people will usually be forced to compromise and off-role just so we can play with what we have. But it's largely because there would have to be some kind of unique reward for doing so. Even if premade v premade queue systems existed before it'd be more rewarding for that team to have queued into a normal match and stomp whatever they can. Even if there was a ranked system teams would probably wind up playing just enough games to ensure they're in a position for a reward and then stop when they're safe to not give anyone else a chance at rating, hence why I don't think personally that it'd ever work. Competition for the sake of competition is just not appealing.
    (0)
    FanGathering Mail Rail London Nov 2019 (✓)
    Lavigne#0001
    PvPaissa Staff - https://discord.gg/sUy86UC
    Leader of Reign Community (2004-Present)

  9. #139
    Player
    BrianRicardo's Avatar
    Join Date
    Sep 2017
    Location
    Limsa Lominsa
    Posts
    27
    Character
    Brian Ricardo
    World
    Adamantoise
    Main Class
    Paladin Lv 100
    PvE and PvP are different in that regard. Your first example of Overwatch was more relevant to the BA one as there is no real competition there. Really though, imagine being a level 1 new overwatch player. First day of playing all you were up against is a 6 stack of diamond to grand master players. Every night for many hours. There is no hope for you to join those people since you are still new or learning. Can't learn and will probably get bored and resent the game. We can assume they stopped 8 man premades because of people complaining.

    So, yes if a lot of people complain more and even harder now it could happen. I think this thread probably showed some people to see multiple point of views on why you should reconsider mass sync farming. So, I'm happy.

    One more thing I would like to add. Yes, I understand there are a portion of people who queue into frontlines just for a quick reward. But, one of the reason FFXIV's PUG Raiding scene does relatively well is because many people create content and guides around it. We hardly have that for PvP so if players really want to see a overall shift in players being better that one way to help out. I saw Naes do a "multiple leader" in each grand companies event yesterday that's something that can help and intrigue players to do better.
    (1)
    Last edited by BrianRicardo; 11-11-2019 at 03:39 AM.

  10. #140
    Player
    Newmanxeno's Avatar
    Join Date
    Oct 2016
    Posts
    331
    Character
    Francia Alto
    World
    Seraph
    Main Class
    Gladiator Lv 1
    I don't know if trying to save these same "new people" who abandoned another PvP mode, so much so that we have to have a "Revival" every weekend, is the way to go either.
    Frontlines just needed a new reward or moogle item event. PvP has never had a high retention rate. Why punish the people who actually want to play it?
    The more I think about, I just see the 24 man synced queue as ok. It will force those PUGs to lose and make them play more to actually get their items and leave like they would have anyways.
    (6)
    Last edited by Newmanxeno; 11-11-2019 at 03:02 AM.

Page 14 of 29 FirstFirst ... 4 12 13 14 15 16 24 ... LastLast