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  1. #11
    Player
    Commander_Justitia's Avatar
    Join Date
    Aug 2013
    Posts
    1,101
    Character
    Ash Primordial
    World
    Phoenix
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Shpy View Post
    Maybe people will actually socialize and get premade groups together in Pf instead of being antisocial and complaining about premades and the special few that consider it cheating. smh
    I mean I get that frontline is supposed to be kinda casual. But if 5-10 people of 24 can have such an big impact on the match outcome. Maybe they deserve the win then and shouldn't be punished for playing better with the same set of skills like everyone else.

    When somebody is leading in one GC but none leaders in the other two, is that also an unfair advantage and the person should be muted? xD

    The Premades, which people are complaining about arent even on voicechat together or have some new strategies or tactics how they farm others, its just pvp players playing pvp with friends. What stops other people to play smart and counter that? The maps are pretty random objective wise and can make that possible.
    (10)

  2. #12
    Player
    JustNaes's Avatar
    Join Date
    May 2019
    Location
    Ishgard
    Posts
    31
    Character
    Naes Aeraki
    World
    Siren
    Main Class
    Paladin Lv 90
    Quote Originally Posted by BubblyBoar View Post
    I can only assume the reason SE decided to prevent 8 man premades was to break up full alliance premade ( a particular problem on aether with adders) while letting people still play with their friends, just in smaller parties. Having one alliance be coordinated while the others are basically PUGs makes matches incredibly one-sided and no competition at all. I assume not allowing 8 man parties was to make things more fair. I could be wrong, but I don't know.

    The problem is that this hasn't changed anything. The premades are all still in adders and still queue together to get into the same match as one. They are broken into smaller parties, but they are still all in the same GC and are funneled there. I won't go over the specifics of how they do it, but I believe the easiest solution to fix this is to make it so that premade groups are forced into the freelancer mode, even if all members are in the same GC.
    So let me get this straight. What you're complaining about right now is that in Frontlines, a large-scale PvP army game, people are actually trying to organize their armies in order to win games in (and I put heavy emphasis on) a PvP game mode?

    Clearly you don't understand how winning works in Frontlines. The win conditions are clear, the more organized army (like the premades) or the more mechanically skilled healers (with over 1.5m points healed) who can carry wins games. If you can't meet either criteria, then you will (definitely deserve) to lose. From this point you can choose one of several things:

    1.) Join the dominant army and win.
    2.) Organize your own army, train your troops, and beat the enemy general at their own game.
    3.) Train yourself to be a skilled healer to carry your team to victory.
    4.) Wallow in your own PvE self-pity and keep taking loss after loss after loss.

    If you can't adapt to win then you don't deserve the wins, you don't deserve the mounts/glamours/titles/achievements, and you should feel bad for not getting good at the game. I have zero sympathy for players who try to destroy the efforts of people who actually work hard to achieve goals in PvP.
    (11)

  3. #13
    Player
    Arazehl's Avatar
    Join Date
    Dec 2015
    Posts
    681
    Character
    Julianna Arrisit
    World
    Jenova
    Main Class
    Dancer Lv 90
    I noticed when a GC is out performed on the field, they begin pointing fingers claiming "pre-made". Freelancing a lot myself from one GC to the next, I find that in many cases this is not true at all. GC's that perform well on the field are usually experience enough with Frontline, so that they can work together as a team to compensate the imbalances of PUG's. People willing to switch to tanks or healers to give the right mix to make the odds more in their favor, because they know what it takes to win. Also doing the objectives, along with a certain amount of aggressiveness helps. I've seen more GC get baited into fights, missing the objectives, that I've lost count. I've seen others think that it's all about the killing and nothing else. Knowing how to position yourself in the pack when fighting, so that your dps isn't dropping like flies. I've seen dps think they are invincible taking up a tank position, only to find themselves dead the next minute. Watching the map constantly to know when, where and how to move on the field. Same for watching the scoring. The list goes on and on. If everyone learns to do all that, there is still going to be only one winning GC per match. Most times it's not always "pre-made". Poor performance is more to blame.
    (4)

  4. #14
    Player
    Feves's Avatar
    Join Date
    Sep 2015
    Posts
    53
    Character
    Fever Pitch
    World
    Odin
    Main Class
    Miner Lv 90
    Force freelancer please - people stacking entire GCs of people (solo queue on a timer) is detrimental to PvP as a whole - because we're struggling population wise as is. Not sure what is fun about a group of 24 people on VC stomping except boosting peoples ego who can't prove themselves in Feast or without others behind them. At least 8 man premades could still be countered by pugs.
    (6)

  5. #15
    Player
    BrianRicardo's Avatar
    Join Date
    Sep 2017
    Location
    Limsa Lominsa
    Posts
    27
    Character
    Brian Ricardo
    World
    Adamantoise
    Main Class
    Paladin Lv 100
    This loophole of people going Solo Queue, removing freelancer and syncing there Q at the same time with up to 24 people is really wrong for everyone. If 8 man premade was considered a problem... this is almost a joke to allow.

    I like the concept of Grand Company rivalries, but I don't like the idea of 24man Grand Company stacks deterring people from even playing PvP.

    The idea of of make your own army or "wallow in your PvE self-pity" is absolutely silly in this case.

    This is the MOST casual PvP mode, there is literally a roulette for it to get people trying it. Do you really expect people to have the interest, time and patience to gather 24 man people to fight the other "army"?

    If your goal of your army is to compete or play together then you can separate your premade between grand companies. Go 8 Adders vs 8 Flames vs 8 Maelstroms

    This tactic of stomping people just deters people from PvP further as if we don't have enough problems. Queue timer will get worst then we won't have enough people for 72 man. Be considerate and consider the impact you make.

    I think 8 man premade should just come back to avoid players doing this tactic OR if we can't have nice things just force freelancer if you are solo. This will at least allow 4 premades to stay.

    Most people really have high hopes for the new map in 5.15 and I hate to see people ruin that.
    (8)

  6. #16
    Player
    JustNaes's Avatar
    Join Date
    May 2019
    Location
    Ishgard
    Posts
    31
    Character
    Naes Aeraki
    World
    Siren
    Main Class
    Paladin Lv 90
    Quote Originally Posted by BrianRicardo View Post
    This is the MOST casual PvP mode, there is literally a roulette for it to get people trying it. Do you really expect people to have the interest, time and patience to gather 24 man people to fight the other "army"?
    Someone had the patience to build their army over the course of 8 months through leadership, networking, and persistence because of their desire to win and defy odds. Just like how someone had the interest, time, and patience to gather people for Rival Wings to get those queues from dead to running.

    Also from what I've seen, the syncing is only effective for about maybe up to 10 people and afterward syncing gets progressively unreliable. If they brought back 8-mans, it would probably fix the issue.
    (9)

  7. #17
    Player
    Leareaux's Avatar
    Join Date
    Aug 2013
    Posts
    85
    Character
    Sinking Stone
    World
    Hyperion
    Main Class
    Archer Lv 80
    Counterpoint to the anti-premade crowd:

    You know what I find offputting about frontlines?

    -People on your team who say "it doesnt matter we're going to lose" and phone it in the second it's not going their way.

    -People who refuse to play as a team and go off solo and just feed the enemy points.

    -People who just afk and wait it out to get their marks.

    -People who would rather spend their time typing out arguments to the person who took the time to make callout macros in a game that really doesnt allow you time for it.

    You wouldn't want these people doing PvE content with you. Why would you expect other people to accept it in PvP?

    As much as I'd like to believe you can get an entire PUG on the same page, and same mentality in the 2 minutes before a match starts, it will almost never happen.

    If people can PF for Savage (or any team content in this game for that matter) with like-minded people to learn and win, there should be no reason the same can't be said for PvP.
    (10)

  8. #18
    Player
    edge_x's Avatar
    Join Date
    Sep 2015
    Posts
    7
    Character
    Casus Belli
    World
    Jenova
    Main Class
    White Mage Lv 80
    Maybe they should restrict pve parties to 4/8 and force raiders to queue duty finder for savage and ultimates. Im so sick and tired of losing at the world first races and parse leaderboards just because other players have better dps, organization and tactics
    (8)

  9. #19
    Player
    JustNaes's Avatar
    Join Date
    May 2019
    Location
    Ishgard
    Posts
    31
    Character
    Naes Aeraki
    World
    Siren
    Main Class
    Paladin Lv 90
    Quote Originally Posted by edge_x View Post
    Maybe they should restrict pve parties to 4/8 and force raiders to queue duty finder for savage and ultimates. Im so sick and tired of losing at the world first races and parse leaderboards just because other players have better dps, organization and tactics
    This tbh I 100% agree.

    PvE'ers and roulette only people: stop forcing certain limitations and playstyles because you're not happy about it.
    (3)

  10. #20
    Player
    AbelArchaniEA's Avatar
    Join Date
    Jun 2017
    Posts
    138
    Character
    Abel Archani
    World
    Gilgamesh
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by BubblyBoar View Post
    I can only assume the reason SE decided to prevent 8 man premades was to break up full alliance premade ( a particular problem on aether with adders) while letting people still play with their friends, just in smaller parties. Having one alliance be coordinated while the others are basically PUGs makes matches incredibly one-sided and no competition at all. I assume not allowing 8 man parties was to make things more fair. I could be wrong, but I don't know.

    The problem is that this hasn't changed anything. The premades are all still in adders and still queue together to get into the same match as one. They are broken into smaller parties, but they are still all in the same GC and are funneled there. I won't go over the specifics of how they do it, but I believe the easiest solution to fix this is to make it so that premade groups are forced into the freelancer mode, even if all members are in the same GC.
    Then don’t PvP or form your own group
    (1)

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