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  1. #1
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,056
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Syrehn View Post
    You would still be able to go in with up to a team of 4, you just wouldn't have the same padded win ratio's, which let's be honest, is what you people want.

    #EnforceFreelancer
    You are really clueless about the situation. You are assuming people in premades plays for achievement and ratio. There are few, yes, but not all of them. I can understand why you believed this way after checking your PvPassia history. This sub character played x 3 frontlines than your main character; not to mention my main character already played more than 10,000 matches. Trust me, I don't care about winning ratio or achievement when I have all of the achievements. There are "a lot" of people likes me plays frontline for the fun. They just want to play with their friends.
    (4)

  2. #2
    Player
    Syrehn's Avatar
    Join Date
    Aug 2013
    Posts
    622
    Character
    N'yuuki Nekohmi
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Divinemights View Post
    This sub character played x 3 frontlines than your main character; not to mention my main character already played more than 10,000 matches.
    Good for you, would you like a cookie? LOL

    Quote Originally Posted by Divinemights View Post
    There are "a lot" of people likes me plays frontline for the fun. They just want to play with their friends.
    You still have the ability to play with your friends. You just do it in teams of 4 instead of 8.
    (4)

  3. #3
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,056
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Syrehn View Post
    Good for you, would you like a cookie? LOL

    You still have the ability to play with your friends. You just do it in teams of 4 instead of 8.
    Oh dear, you still didn't get the memo?
    There is always a way to by pass the queue restriction and they are still end up on same GC.
    It is only annoying hell out of people for no good reason.

    On top of the non sense complaints about Battle Fever and Battle High, you are only make yourself double down on your misery. 16 men premade is able to get into same GC and running around killing non stop like a rampage bull. The gauge system makes 10s immunity like a joke where they can just sit at enemy base and spawn killing.

    You really need to stop before before makes yourself down to that path
    (2)
    Last edited by Divinemights; 11-09-2019 at 07:36 AM.

  4. #4
    Player
    BubblyBoar's Avatar
    Join Date
    Aug 2013
    Posts
    605
    Character
    Xyno Edajos
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by JustNaes View Post
    So basically you want FL to devolve into a game of luck rather with your suggestion of implementing permanent Freelancer and the breakdown of 8-mans. With the changes you propose, you're basically rolling the dice to see if you have either:

    1.) Prominent FL players, people who listen well, and skilled healers
    2.) Bots, AFK farmers, and Griefers who troll shot calls.

    The game literally becomes just pure luck where you either roll mostly decent teammates or just horrible players. This is just to make it fair?



    You gotta have more faith in the randos. Yes, those lazy people will exist, but in my games where I try and lead or get people focused, the response usually ends well and people actually try. My incident rate of lazy or afkers is pretty low during prime times. I also don't have an issue with 8 mans, it's them stacking into one GC that is my problem.
    (3)

  5. #5
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,056
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    What actually happened after post 5.1:

    1. It is now possible to end up with full alliance made up by 6 x 4 men premade parties and they usually will end on either Flames or Adders. Maelstrom got their end of stick because it is highly unlikely for this GC to get premade parties due to false belief of Maelstrom always win. This also annoy the people that want to play with friends and they becomes more brutal on the Frontline.

    A slap on the face to the people that crying about premade.

    2. It is now impossible for any GC to coming back from a losing battle because of current gauge system. Once a good player reach 50% gauge and he will becomes unstoppable. Any GC with more than half of their players reach 50% will also becomes unstoppable. It is common to see one GC totally dominates other 2 GCs; especially at Seal Rock. It is much easier to counter battle high and battle fever prior 5.1 where they are not only visible on the map; they also can be reset by focus fire BH and BF targets. Right now, once a good player reach 100% he becomes a God of War and can 3 GCDs a full HP Tank with defense CD (55% damage reduction). The healing from Item Potion will jump between 4k to 5k per use with a 15s CD. Good luck kill him.

    This is another slap on the face on people that crying about battle high and battle fever.

    My conclusion? Stop complaining when you are new to Frontline and clueless about how to play with system properly. You are only making the situation worst for yourself. This patch the good players will eat lesser skill one like candies. Prior to 5.1, if you cant win a battle, at least you can win by play strategically. Right now? If you don't fight and build up your gauge, "YOU WILL LOSE". No one can coming back from gauge difference.
    (4)
    Last edited by Divinemights; 11-09-2019 at 04:23 AM.

  6. #6
    Player
    A-res's Avatar
    Join Date
    Nov 2019
    Posts
    6
    Character
    Ares Arikado
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Syrehn View Post
    #EnforceFreelancer
    You're telling me I can't RP as a grand general in Adders or Mael or Flames to lead the team to victory? There are players like us that are grand company loyal. I refuse to be in a grand company that my character is not in. That is not fair.
    (3)

  7. #7
    Player
    A-res's Avatar
    Join Date
    Nov 2019
    Posts
    6
    Character
    Ares Arikado
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Saintly View Post
    There's point in getting angry with me, we are not in the same DC so i'm not part of the PuG's who stomped your 4 man pre. :3
    Thank you for resting my case. There are instances where Premades can be defeated. Forcing Freelancer isn't needed for solo queue.

    I hope you have a good day and make sure to put effort when you queue PvP.
    (4)

  8. #8
    Player
    Saintly's Avatar
    Join Date
    May 2015
    Posts
    134
    Character
    Saintly Gallowmere
    World
    Odin
    Main Class
    Fisher Lv 64
    Quote Originally Posted by A-res View Post
    Thank you for resting my case. There are instances where Premades can be defeated. Forcing Freelancer isn't needed for solo queue.

    I hope you have a good day and make sure to put effort when you queue PvP.
    I don't see why we arguing all this time since we both agree.
    4 Man pre-mades can be defeated, i'm glad we finally agree on that.

    8 man/4 man pre that are at least average vs PuG's is the problem.
    That's why we've been suggesting to separate premade/solo queue, that way everyone will be happy.

    Premade queue that allows for up to 8 man premade parties (or more if possible) to sign.
    Solo queue that allows only solo players to sign.

    That way, premades can play with their friends and solo's have a premade-free experience, everyone wins.
    Everyone except those who want to play as premade vs PuGs that is.

    Anyway, good day to you too sir!
    Also worry not, i make sure to put lots of effort, asap i'll top the healing chart as SCH ill try to do it as PLD.
    (3)

  9. #9
    Player
    Mistress_Irika's Avatar
    Join Date
    Nov 2019
    Location
    Limsa
    Posts
    520
    Character
    Ophelia Irika
    World
    Hyperion
    Main Class
    Summoner Lv 100
    From what I'm seeing here certain people wants everyone to be thrown on a random team to prevent players from GC stacking. Correct me if I'm wrong there.

    While I can somewhat get behind that I'm a bit clueless still as to why some people are insistent on leaving the premade limit to 4 with the current patch that we have.
    (1)

  10. #10
    Player
    _Azura_'s Avatar
    Join Date
    Jul 2018
    Posts
    6
    Character
    Azura Stormwind
    World
    Lamia
    Main Class
    Scholar Lv 80
    In theory, I would love a 24man premade only mode, the games would be exciting, there would be a challenge. But in practice? The queues will die much faster. 8v8v8 isn't suited for premade only, 2 teams may tunnel and let the third team win by objectives only (which I have seen plenty of times), 2 teams may queue with the intention to join forces and base camp the third, win trading would be able to happen much easier.

    Premade only mode also still won't address the Maelstrom solo queue problem, without premades in the mix, Mael still gets their easy wins vs the players who AFK, bot, give up because they didn't get placed on Mael, etc. Why should the players that decide to solo queue who want to put an effort into improving and winning funnel into one GC and spend hours queuing just to get competent teammates? Statistically from the frontline standings for the past few years, Maelstrom always has the higher win rate, because it is essentially the premade without forming a premade.

    What we need is an 8v8 mode, like capture the flag that is premade only. It would pop frequently only requiring 16 people, it would be fair having no third party to influence the outcome of the match.
    (6)

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