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  1. #8
    Player
    Fannah's Avatar
    Join Date
    Aug 2015
    Posts
    514
    Character
    Fannah Loydera
    World
    Moogle
    Main Class
    Goldsmith Lv 60
    Thanks for your answer

    Indeed, English is not my first language, so I take the probably as a compliment (I mean, it really is from my point of view).
    And I don't get what being from Moogle has to make with being too defensive over nothing (I play with my guild with only IRL friends, I could say I don't feel like I interact much with the crowd to a point it would affect me). Do we have a reputation just from being from a server? And where does it come from?

    The problems of queues, the pleasure of 24 players FL gone, not playing with a full team of premade anymore and people not being able to play at all at certain hours of the day compared to how it was before are real problems, major ones, I don't deny that as I think the same and prefered the mode with 24 players, and I don't play only at peak hours. I'm more like complaining it reaches a point where no one even talk about balancing and design nor look interested into discussing it. It's great in a sense to make understand that as long as those problems are not fixed, talking about the rest is kinda superficial.
    I'm not much on PvPaissa compared to here, just stating some look interested a bit about design there (not saying what is said there has any more quality over another place).

    About Crit, I do believe it was a small taunt (not a hard one, it's ok) he did just in case I did take Concentrate. Overall, I mainly just wanted to answer him, but his post wasn't really making the topic going further.
    Maybe I should have use a disclaimer to say I don't use the optional skill I was complaining about.


    In the end, maybe SE devs actually thought only about 4 Additionals about defensive abilities, and just felt like they had to set a 5th one, and made it bad to a point they are more sure we don't pick it over the 4 others. That's a possibilty.
    In that sense, yes Range Additionals are good.

    "but if you're going to cite a melee range additional as a positive for a Caster you are out of your mind."
    There's a misunderstood, I suppose. After I ended talking about Casters, I said : "It's a bit less comparable but melee dps has Feint that upgrade their dmg on the target by 25% for 6sec." I just edited my 1rst post by adding a space between the two topics so there's less confusion (at 1rst I even hesitated to even mention melees).

    About base toolkits being an issue, I'm all for talking about it and read what people think about (I'm not the better placed to talk about it as Physical Ranged is not what I play in ranked. I considered giving it a look (to play with friends), once again only to realize how I would dislike playing one, so I was just talking about it when seeing how stupid it looked.
    And of course, I'm not saying the overall balance has to be with that one single skill, but I won't start a book about the whole design of every possible point to reach an optimal balance to a point we couldn't change the game (kinda exagerating but you get the idea). I don't think I would be able to do it, especially knowing it's all new things and we all have to adapt in the first place. I was kinda wondering if anyone could have an idea of what would be an acceptable 5th Additional for them (not having necessarily to be an offensive CD). We can just keep using the rest, of course, the game won't suffer from just having that optional skill not being picked.

    Anyway thanks for your time as you're the only one who seemed to give it some attention (not like another topic I made about Drain being bugged and no one reacted to it, I did an official Bug report on the game, anyway, but I was hoping someone could enlightened me about why a certain part of the bug was happening).
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    Last edited by Fannah; 11-08-2019 at 07:39 PM.