Quote Originally Posted by Bakugekiki View Post
But on the other hand, how will these people learn if a healer is holding their hands through it? Sometimes a mistake needs to be made in order for a concept to be reinforced, and then the chance of it happening again is greatly minimized.
People don't learn. And if they do, they are more like to learn from somebody dragging them with Rescue than from the hit. In either case it's the healer who has to clean up the mess, it's just more convenient to prevent the damage while there is nothing else going on, instead of waiting for the failure when new mechanics start. Rescue makes healing easier.

The skill could use some boost tho. Personally I would change it into 5 seconds Hallowed Ground which would improve it's usage and utility - and limit the pulling-in-aoe abuse that you mentioned.