Quote Originally Posted by Jukebox12 View Post
Will be a nice QoL but still not needed
Tbf, that is what makes QoL changes QoL changes.

This one is only passably so, as it does have a throughput increase over very long fights, but it is wholly deserved and only undoes what would have otherwise been a disadvantage due to oversight. There's no skill-gap squish here, only the removal of something out of the players' control, owed to the fact that the new NIN design has no competitive means of maintaining rhythm through even and odd minutes.

I just wish the solution worked in its ideal form at more than a couple speeds and a single macrorotation under perfect uptime.