Results 1 to 10 of 30

Hybrid View

  1. #1
    Player
    Tec_Guy's Avatar
    Join Date
    Feb 2016
    Posts
    2
    Character
    Tec Guy
    World
    Coeurl
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Shurrikhan View Post
    ...alongside demanding an entire new category of code
    Empyreal Arrow in 4.x was a weaponskill that was oGCD.
    (3)

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,881
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Tec_Guy View Post
    Empyreal Arrow in 4.x was a weaponskill that was oGCD.
    Didn't they say that it was simply mislabelled, thus removing its SkS scaling as a "bug". In HW, for instance, when it truly was a weaponskill, it inflicted the GCD (even though it wasn't affected by other skills' GCD infliction), which is why it still cost a 600ms-GCD of uptime loss even when perfectly used.

    And as soon as it became an Ability, it lost SkS-scaling.

    But, yeah, hopefully then there's still some precedent code that wasn't in itself problematic (since I don't see why else they'd want to remove EA from scaling instead of just adding BL to it for further mitigation of desync issues).
    (0)
    Last edited by Shurrikhan; 11-08-2019 at 09:01 AM.