Quote Originally Posted by Shalfu View Post
It doesnt vary just by gear but also in which step of the rotation you are, as explained on the OP. There are 2 different timers in which you cannot find a correct GCD tier to perfectly fit in the two of them the trick attack without clipping your gcd or delaying trick.
Yes, because of... as you said the inclusion of TCJ creating a different modular interval every other minute. So why use a tangential fix rather than targeting the issue itself? Otherwise those 10.5/14.0 seconds are still going to increasingly throw a wrench in your works every other minute.

You know what, by all means, scale it with Attack Speed from a start of 70 seconds and just require players to track its actual raid timing off a 3rd party program or some other correlative skill, but at least fix the actual issue, then, because otherwise those 3.5 seconds on TCJ are going to have a varying mod time relative to the and repeat the whole issue again despite the fuddled tooltip you'd have created alongside demanding an entire new category of code (note, there are no oGCDs that scale with Attack Speed--none).

Quote Originally Posted by Shalfu View Post
you are mistaken how gcd and ogcd works
I'll just leave this here then...