I guess I can see your point and I'm glad that NM hunting like it was in FFXI worked well for you. I guess if they made some NMs like how they were in FFXI - but only like 15% of them at the very most - I wouldn't have a problem with your proposal. Hunting rare, not-instanced monsters for special loot is one of my favorite things to do in any MMO. If they made most NMs like how you suggested, even with the "non-essential" unique drops, it wouldn't exactly be "optional" content just for people who like that, it would also be messing up a part of the content that is important to me and many other players who don't want NMs to be like that.
Anyway I agree with you that hunting NMs should be more than farming 5 minute spawns that always stay in one small area. Maybe with some NMs like how they were in FFXI and some NMs using innovative new techniques like the item-gathering thing I suggested, NMs overall would be a lot more interesting and keep people taking in-game.
Also, to expand on your good idea about NM "trophy" drops, it'd be cool if they dropped useful/fun things besides equipment, such as "fun" items similar to the Peach Confetti, one-use items like the exp scrolls, and when full player housing comes out, furniture and decorations (musicboxes!)



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